Dulrik wrote:
FinneyOwnzU wrote:
the change only targets high level consumables, so the game will still be plagued by mercenaries and barbarians carrying around a crap load of double healing potions since they are almost exclusively brewed in low level vials (like the violet vial, etc.)
Yes, limited consumables are targeted. Unlimited consumables are not. The point of dehoarding is to bring hoarded items back into circulation. Only limited items are capable of being hoarded. Low level items are always in circulation, so they are never going to be touched by the dehoarding system.
ur missing the pt
this change only adversely affects casters, since they r much more reliant on high level consumables, like wands and staves, than melee classes. melee classes almost exclusively use low level vials for their healing potions, so this change won't affect them at all, and they were already considerably stronger than caster.
this change only further exacerbates that gap.