Tragonis wrote:
I am going to necro this thread since I feel swashies are pretty [REDACTED] still. So much so that I haven't even seen a long played swash in ages. I think giving swashies evasion would be a good start, maybe even streetwise. Thoughts?
At a glance, I’d support it. But I’d need to think about how their abilities can break the class.
Evasion wouldn’t really help them in melee vs melee, would it? It would just make them less vulnerable to spell casters. Right? It’s a decent place to start maybe.
But I think their big issue is that they can’t tank, and they’re supposed to be a front row fighter.
So wouldn’t it be more beneficial to allow them to eparry against bare hands and massive weapons?
I’d like to be able to grab a swash and run out to the dreamscape without having to worry about them being squishy.
I think streetwise is still too OP, so I’m hesitant to give it to other classes. But giving a swash streetwise would also be just another “incentive to play a swash” without fixing the overall issue about the class.
I think there should be more ways to defend against streetwise. Invis/hidden perhaps. Perhaps NPCs have to be able to see in the dark if the player is in the dark?
Maybe give a nat 20 Roll where someone could see past these. But someone would need to pay over and over again to get a location on someone that falls under these categories.
Also, buff the scry crystal ball if locating players is super easy now.
But main point: evasion could be cool. But make swashbucklers less squishy.