Thuban wrote:
How would you feel about this also being a racial skill for minotaurs? Minotaurs supposedly have sensitive hearing according to their help file. Would that be cool, or should it be unique to rogues?
Again, sounds good to me. The general consensus is minotaurs are a suboptimal race, this would make them more appealing for those interested in variety over standard cookie-cutter choices.
TacoRobot wrote:
Some classes really are just a "waste of space" in a PvE group, and Rogue is one of them.
Well, isnt that what we are trying to change here?
Thuban wrote:
That would turn a rogue into a battlefield commander, which doesn't seem entirely like their style. They would be able to redirect foes from anyone to anyone with two commands, which seems over-the-top for what they are. I'd personally rather keep the two abilities separated and unique, so that swashbucklers and rogues each bring their own distinct formation tactics to the table. All that said, a rogue already could turn a shaman into a primary tank with just divert in many types of formations.
I like
divert and think it would fit nicely for a rogue. I do want to see more classes have mid combat formation control though, as an intelligent party member could work quickly to counter chaotic situations.
How about
roll for swashbuckler then, allowing them to move from their current position to an empty front rank position. For those times when the swashbuckler taunts and gets themselves wrecked, a rescue and roll would put them back in the fight.
TacoRobot wrote:
I actually really like Dulrik's idea for that sort of skill. Feels a lot more thematic, and still useful but takes a little work.
Agreed,
streetwise sounds very fitting.
Mogor wrote:
In PvE, you either heal, tank or do repeatable, sustained damage.
TLDR: Rogues need to be able to do more repeatable, sustained damage than heavy armor melee classes or they will never have a spot in my group (unless I'm feeling sorry for Mayra or need a door picked).
Thats your opinion, though seemed to be shared by several.
Again, isnt that what we are trying to change?
These things may not change your mind, as you probably have a grasp of most the game and could move through it easily.
But for those who are newer to it, a rogue with
listen could be a life saver.