yrangol wrote:
I always thought that hellions needed frenzy, not consecrate armor or locate object. But I also think TacoRobot knows a fair bit more than I do so probably they have a better suggestion.
I thought Truesight and Phoenix Heart both required someone to be in the same religion to receive (unless truesight is self-cast only?). I don't see an issue with them being cast on white-aura only characters just like frenzy from a white-aura priest.
The idea about Feast of Fear benefiting the group was a response to the observation that people do not tend to play dark-aura priests. The point is that dark-aura priests should be casting spells that benefit a group to entice people into grouping with them. Feast of Fear would be nice to have as any class. Warpath is also good for anyone who wants to attack someone that might have sanctuary. As you mentioned, distort aura has some nice interactions, also. Priest spells should benefit the group.
On that note, the Nashira spell is bad. Maybe it should be more like accelerated healing but for refresh (like, it should keep on regening movement points).
Frenzy is honestly also a good option.
Paladins get it, hellions don't, again. Which is pretty weird in and of itself on like a thematic level for me and it would help hellions be whatever this hybrid support melee/magic dmg thing they're supposed to be is.
Truesight is selfcast only unless it's changed over the years (which it very well might have, I've missed quite a lot in the year-long breaks I tend to take here and there).
I honestly think all the "religion only" spells could probably do with losing that restriction. They might need a small tweak or something to compensate here and there (like the Alshain one would probably need to lose the revive thing? idk).
I'm personally not actually directly familiar with Feast of Fear, so I can't say much on it aside from knowing that it's definitely nothing impressive.
And yeah, the Nashira spell is pretty rough. A couple CON, some HP, and fortitude, just uh. Doesn't feel like it does anything. Especially when you weigh it against similar buffs that boost 'survivability'. Devotion/acc healing/luck/etc. None of them do the exact same thing, but they are effectively just that, an extra defensive buff you can give your peeps, which makes them easier to "tier", imo.