Shattered Kingdoms

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 Post subject: 11/19/05 Code Update
PostPosted: Sat Nov 19, 2005 9:55 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Code:
New Features:
- New Material: cold iron (same rarity as tanso steel)
- Weapons with special attack types do 50/50 damage
- Hellions get parry skill

Updates:
- Haggling maximum discount decreased
- Taunt Tweaks
  * Taunt success affected by various new parameters
  * Taunt with no argument targets your melee partner
  * Taunt prevents escape similarly to Bolt of Glory
  * Taunt prevents teleportation
  * Escape only prevented if taunter in same room
  * Message displayed when taunt wears off
  * Deafened characters can't be taunted
- Summon Tweaks
  * Toggling auto summon not necessary against NPCs
  * Lack of visibility doesn't stop summon/gate from locking on
  * If auto summon is toggled off, you get no saving throw
- Damage reduction from spells now takes place after armor reduction
- Resist elements and ironguard now reduce damage based on spell level
- Vulnerability to an attack type doesn't add as much damage as before

Bug Fixes:
- Formations updated when following someone of a different group
- Cannot depetrify living unique NPCs
- Immortal initiated crash bug fixed


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