Carsetius wrote:
I was under the impression that he wanted to fix it so that they shops buy only things that they sell right? IF that is the case then there would be one shop to sell armor too, one shop to sell weapons too, one shop to sell treasures too. Overall it would increase the number of shops to sell too, BUT not every shop would buy everything.
No. The idea is not to make all shops buy things. The idea is to
centralize and streamline the selling of goods. There will only be
one or
two spots to sell a specific item type in each area. The traffic to these specific shops will increase. That's the main part of the idea. Instead of things being sold at all the random shops, things will be sold at the same shop all the time. They'll become another landmark. I'm of the opinion it should be evident what types a store
might purchase. Not that every shop
should purchase. Perhaps in the future shops could be so condensed, but I'm not sure I am volunteering to undertake that project.
I am all for making IC reference points for these shops. That will be part of the slower evolution. Adding signs, more tell scripts like I've already added that indicate whether a shop will or wont buy and what item types. Sorry for the confusion. I am getting closer to having all the starting cities re-organized. As usual, please log your ideas and issues with the typo or idea command. I'll try to address the things I can.