Edoras wrote:
Hold on, so you rolled a giant warlock and you're complaining that it wasn't very good, and that the warlock class should be buffed because of how bad giant warlocks are?
No, not at all. I really don't think that lowering the concentration the concentration on healing rays, burning hands and breath of life is going to qualify as a buff. Will it be beneficial to non giant warlocks? Sure, but so would giving them 2 platinum in their newbie trust fund, but that's not really going to make much of a difference.
Dulrik wrote:
Just in case this gets raised again, giant warlocks are what are known as an 'advanced' combo. You can't choose this combination if you identify yourself as a newbie (to keep them from screwing themselves).
I get that, but I'm really curious when the last time, besides Gungja, someone rolled a giant warlock and then actually played them PRIOR to age tick. Is that really how you want it to be? I'm not saying make the combo a cakewalk, as I do think it'd be a shame if we saw scores of giant warlocks running around. But look at Edoras's quote and look at people discussing rolling them. They invariably state that they roll the char then shelve it until the age tick, which these changes MIGHT make someone who isn't going for the Fists reconsider doing. Gungja went from being rather unenjoyable to an absolute blast as a Fist, and I think I could have made him a lot better too, if I would have enchanted for AP as opposed to MR. But I don't think that's the way it should be. I would think this would be very minor changes that would only apply in a very limited set of circumstances, namely that people who rolled giant warlocks would reconsider shelving them until the age tick, but I really won't mind either way, as I've haven't really played in months, and if for some strange reason I ever rerolled a giant warlock, I can say without a doubt I would aim the character for the Fists once again.