Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Nov 22, 2024 6:01 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 18 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:04 am 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Galactus wrote:
Last thing mercs need is a buff... still don't know why they need skirmish.

'
I do not recognize you as an expert on this subject.


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:12 am 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
ninja_ardith wrote:
Galactus wrote:
Last thing mercs need is a buff... still don't know why they need skirmish.

'
I do not recognize you as an expert on this subject.

No one does


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:23 am 
Offline
Mortal

Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
ninja_ardith wrote:
Galactus wrote:
Last thing mercs need is a buff... still don't know why they need skirmish.

'
I do not recognize you as an expert on this subject.


Please either actually flame me or STFU, this flame-lite does not suit you.


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:29 am 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
Galactus wrote:
ninja_ardith wrote:
Galactus wrote:
Last thing mercs need is a buff... still don't know why they need skirmish.

'
I do not recognize you as an expert on this subject.


Please either actually flame me or STFU, this flame-lite does not suit you.

No one is flaming you. We're just trying to keep the noobs safe. They might actually take what you say seriously and try to apply your "expertise" in game, and once they find out how wrong all of your "expertise" is, they will most likely end up quitting. We do it for the love of SK, man.


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:45 am 
Offline
Mortal

Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
Rodwen wrote:
No one is flaming you. We're just trying to keep the noobs safe. They might actually take what you say seriously and try to apply your "expertise" in game, and once they find out how wrong all of your "expertise" is, they will most likely end up quitting. We do it for the love of SK, man.


A) He always is.

B) Then again they will just quit from his 'elite' rp. So, what's the difference?


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 10:47 am 
Offline
Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
Back to the topic of scouts.


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 2:57 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Galactus wrote:
Rodwen wrote:
No one is flaming you. We're just trying to keep the noobs safe. They might actually take what you say seriously and try to apply your "expertise" in game, and once they find out how wrong all of your "expertise" is, they will most likely end up quitting. We do it for the love of SK, man.


A) He always is.

B) Then again they will just quit from his 'elite' rp. So, what's the difference?


I wish my "elite" RP would make you quit.


Top
 Profile  
Reply with quote  
 Post subject: Re: Scouting ability to ..scout (New Scout skill Idea)
PostPosted: Tue May 14, 2013 9:33 pm 
Offline
Mortal

Joined: Thu Oct 22, 2009 10:32 am
Posts: 1097
Location: ima steal your underwears D:<
FinneyOwnzU wrote:
Le Petit Prince wrote:
I wouldn't really mind if this was changed for everyone, not just scouts. Still, I can kind of see the justification for infravision being short-range only.


If memory serves, an outdoor room on SK is one league - approximately 3.5 miles. It doesn't make sense for any class, without magic being involved, to be able to look into adjacent rooms outdoors.


Maybe you need to eat more carrots, because I can absolutely see well enough at night to shoot at something three and a half miles away with a bow.

lol muktar please leave


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 18 posts ]  Go to page Previous  1, 2

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 109 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group