Edoras wrote:
FinneyOwnzU wrote:
Then for the sake of argument, assume the pet bashes without being ordered. Or assume the necromancer/sorcerer has a mercenary friend with him that bashes after the scroll is recited. Whatever suits your fancy. Point still stands.
If you are using an alias, maybe you live - maybe you don't. If you are using a trigger, you live 100% of the time.
Certainly true. However, the same can be said for using a trigger to avoid getting bashed by an order from a NPC, and the same can be said for using a trigger to order a bash as soon as someone gets up. It's certainly better, almost always going to work, and all of them will get your character deleted. Adding lag to kip up doesn't make it any less useful to trigger the skill, It just nerfs the skill. If you think the skill should be nerfed, then fine, but don't use the fact that it can be triggered as the reason that it should be nerfed.
I have not suggested adding lag to kip-up. I don't like the current implementation, since it is prone (no pun intended) to abuse. Adding lag to the skill would be counter productive.
Instead of being an active skill, I think it would be less exploitable as a passive skill that reduced the duration of prone by 50%. The swashbuckler couldn't be locked down by a single person bashing, since he would stand before bash lag expired. It would also prevent the inevitable exploitation that is going to happen with the current iteration.