Shattered Kingdoms

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 Post subject: Re: Vhelinal
PostPosted: Wed Dec 26, 2012 6:10 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Being an IMM seems kind of like getting into the most exclusive cabal in SK, except that your RP has to be IRL, amirite?


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 Post subject: Re: Vhelinal
PostPosted: Wed Dec 26, 2012 6:18 pm 
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Mortal Contributor

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 1279
Location: Miami, FL
jhorleb wrote:
It completely baffles me why anyone would want to be an imm. It seems like all of the work and none of the fun of playing. Plus you have to deal with players...


You're telling me.


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 Post subject: Re: Vhelinal
PostPosted: Wed Dec 26, 2012 10:25 pm 
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Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Lol.


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 Post subject: Re: Vhelinal
PostPosted: Thu Dec 27, 2012 1:07 pm 
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Mortal

Joined: Wed Aug 24, 2011 6:07 pm
Posts: 362
Yeah, being an Imm would be awesome, but alot of work to. Thankfully we have some Imms that do a good job, and help, sure we can't get everything we want and we get mad at them when we believe they do something unfairly. Most of the time though, I've only had good interactions with the staff, helpful, responsive and willing to give you the information you were seeking. But then again I don't complain about much, all I've done was report bugs here and there and offered some criticism on things so I've never had a bad interaction. Love most of the events that go on and love when an Imm comes and messes with people, makes me smile every time.

oh wait this was a thread about peso, well I'm sad to see vhelinal go, but...it's peso, if he keeps playing I'm sure we'll see something new and great soon, then when we get in the groove of the new char, we'll see another of these and then another new char, so on and so forth. Anyways, sorry to see vhelinal go and can't wait for the next :drunk: .


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 Post subject: Re: Vhelinal
PostPosted: Thu Dec 27, 2012 11:17 pm 
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Mortal

Joined: Sun Aug 21, 2011 4:50 pm
Posts: 117
Location: happy place
Dulrik wrote:
jhorleb wrote:
It completely baffles me why anyone would want to be an imm. It seems like all of the work and none of the fun of playing. Plus you have to deal with players...

It really is a thankless job. That being said, the game requires good admins to function.

I THANKED YOU!!!!!!!!!!! I SAID IT IN GAME AND OOC! THAT DOES IT! BREAKING OUT THE CHECKBOOK! :rant:


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 Post subject: Re: Vhelinal
PostPosted: Thu Dec 27, 2012 11:22 pm 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
I'll be an imm. I keep coming back to Sk but always leave frustrated. Might be a nice balance.

Though I would insist on being a malevolent Yed.


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 Post subject: Re: Vhelinal
PostPosted: Thu Dec 27, 2012 11:35 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Sum1Else wrote:
Dulrik wrote:
jhorleb wrote:
It completely baffles me why anyone would want to be an imm. It seems like all of the work and none of the fun of playing. Plus you have to deal with players...

It really is a thankless job. That being said, the game requires good admins to function.

I THANKED YOU!!!!!!!!!!! I SAID IT IN GAME AND OOC! THAT DOES IT! BREAKING OUT THE CHECKBOOK! :rant:

It's true, we do occasionally get some thanks. And it is very welcome!

However, all the bitching and moaning tends to drown out the appreciation.


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 Post subject: Re: Vhelinal
PostPosted: Fri Dec 28, 2012 6:53 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
The ironic thing is that the people who would best resist burn-out are also those you would never grant immhood to.


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 Post subject: Re: Vhelinal
PostPosted: Fri Dec 28, 2012 9:00 am 
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Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
AMIRITE?


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 Post subject: Re: Vhelinal
PostPosted: Fri Dec 28, 2012 9:15 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Resisting burnout is important but behind the pack of desirable attributes, which include creativity, integrity, personable and the ability to be a team player.


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