Shattered Kingdoms

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PostPosted: Mon Nov 02, 2009 3:53 am 
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Location: Athens, Greece
If that's the case, simply remove the option for the charmie to be allowed to remove anything, and the case is closed. Everything else is plain whinning for the sake of tears imo.


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PostPosted: Mon Nov 02, 2009 4:33 am 
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Can you please just make it so when 'charm person' spell lands, immediately start by greeting the offender, explain why they were in wherever place they were when the spell landed, automatically receive a few to many crime counts on the local law boards? In addition, everything the victim wore/carried at the time automatically transfers to the casters' headquarters, and the victim automatically becomes transferred to a friendly priest of their choice?


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PostPosted: Mon Nov 02, 2009 5:07 am 
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SK Character: Snuffles
I'm not going to get into the whole "which commands can be used while charmed thing" but getting charmed nowadays means that you've been defeated, it's plain and simple. There's two things I'd do to make charm person land with less frequency. One would be to increase the casting time (as it stands, charm person can be casted quicker than remove compulsion) and the second would be to remove the CHA bonus to charm person when casting it on a PC (if such a thing was possible). The CHA bonus coupled with art and a quick casting time is what make charm person the overpowered spell it is today.


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PostPosted: Mon Nov 02, 2009 5:09 am 
I don't understand while a rule set forth needs to be backed up by code immediately. My line of thought is just because you can do something mechanics wise doesn't mean it's alright. Can a lightie Hammer priest use a FoD stave.....yes, mechanics wise, it would be horrible RP, that I though would warrant punishment. Does it require a code change to prevent abuse, no.


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PostPosted: Mon Nov 02, 2009 7:22 am 
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Holy crap. This sounds really familiar. Oh wait, it is.


Does anyone else find a problem with the "You must RP with your charm because charm is overpowered" argument? I mean seriously. If you spend 1 minute going "Hey there buddy, I'm at war with you. Hey buddy, take all those clothes off. Why don't you just have a seat, right over there. Okay, now try to fight that giant there, I'm sure you can take it" versus just getting straight to the point and remove all, drop all'ing, is there really THAT big of a freaking difference there? You're completely missing the real problem and trying to gloss over with something useless.

People who are AT WAR (Especially MCers) should use every tool at their disposal in the most ruthless and efficient way possible. Dear God, I got ganked without a word by a 5 man group using a paladin trib NPC's BoG, and you don't see me crying a river of tears about it. It's called SK, not everyone runs around spouting novels constantly when they have wars to fight.

I've said it once and I'll say it again. CHARM IS OVERPOWERED. If you refuse to change that, then it's always going to be overpowered, and whether or not someone takes an extra minute to say "lol I just charmed you let's arepee" with someone they are AT WAR WITH makes absolutely no difference: People aren't whining about getting ganked without RP so much as they're whining about getting ganked. Learn to stop fighting sorcs head-on without will mods, please.



If you have someone playing without proper RP, then deal with it. As far as I'm concerned, Vaalim plays an MCer at war, and while his RP may be "lacking," he isn't breaking any rules. Charm Person does not need to have a "God Clause" attached to it that magically makes it take more RP than other skills and spells to be used legally. Are you going to start punishing people for using bash, taunt, cleave, or BoG without RP too? Come on.


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PostPosted: Mon Nov 02, 2009 7:28 am 
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I think it's half a tablespoon of RP for each casting, actually.


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PostPosted: Mon Nov 02, 2009 7:31 am 
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Neconct wrote:
I don't understand while a rule set forth needs to be backed up by code immediately. My line of thought is just because you can do something mechanics wise doesn't mean it's alright. Can a lightie Hammer priest use a FoD stave.....yes, mechanics wise, it would be horrible RP, that I though would warrant punishment. Does it require a code change to prevent abuse, no.


The problem with punishing people for using this spell without "RP" is that your definition and someone else's won't be the same. Ultimately, roleplay is about picking a character and staying in character regardless of whether it might be better for you OOCly to act differently.

I think too many people have come to believe that RP = emotes + says with victims. It's perfectly valid RP for someone to kill you and jack your stuff during a war without a war. It might not follow the golden rule to do it repeatedly, but it's still valid RP.

Ultimately, you're going to get inconsistency in enforcement by"fixing" the charm problem through policing and punishment, though I understand the predicament the other imms are in here given that Dulrik has to fix this.

p.s. To juggernaut: I'm not sure why you persist calling charm discsussion QQ. Even if you don't let people "o charmie rem all", yoiu can still kill them with 100% consistency. It just might take a little longer while the parade of NPCs you beat them up against wear them down. Also, as JVJ said, they've already cut off all avenues for breaking the charm as the victim.

[Edit] Edoras you punk. Stop posting my thoughts before me.


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PostPosted: Mon Nov 02, 2009 7:58 am 
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Jhorleb:

Stop fighting me IC so we can roll the mud.

Thanks.


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PostPosted: Mon Nov 02, 2009 9:17 am 
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Did everyone pointedly ignore my saying that Dulrik is the only one capable of actually changing the spell, and while he remains too busy to do so, if the other immortals think the spell is overpowered they have to employ "soft counters" such as pulling a player aside and going hey, tone it down a notch.

Also, considering how players have several times had voodoo removed from their spellbook, a friendly request to play nice seems like a very reasonable thing...


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PostPosted: Mon Nov 02, 2009 9:18 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Nobody was punished. There was a discussion. The player made demands. We made requests. We were going to put him back into play except he quit when we didn't respond to his demand immediately. There's nothing I can do about someone throwing a tantrum at a reasonably made request. We simply asked that his first method not be to order all remove all and that was the main crux of our request. He quit. Don't cry about punishment because there was no punishment. Dulrik will change it when he can.


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