Shattered Kingdoms

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 Post subject: Intimidate and No magic rooms.
PostPosted: Tue Oct 05, 2004 7:16 am 
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Mortal

Joined: Wed Feb 18, 2004 9:52 pm
Posts: 831
Location: Western New York
If you are intimidated and walk into a no magic room the intimidation wears off, and you can go right back to fight the hellion. I think no magic rooms shouldn't get rid of the intimidation affects.


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PostPosted: Tue Oct 05, 2004 8:27 am 
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Mortal

Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
More of a gameplay topic but since it has been posted hear, I will agree. I think this should be the same way with things like fear too.

sleeper


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PostPosted: Tue Oct 05, 2004 9:26 am 
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Mortal

Joined: Sun Aug 08, 2004 4:58 pm
Posts: 946
Location: Tennessee
I don't think it should apply to fear, since fear is a spell. But intimidate is a skill.


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PostPosted: Tue Oct 05, 2004 12:23 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
While I could make this change in, literally, five seconds, I don't think it's a bug. The help file describes intimidate as a supernatural fear. Hence, it is entirely appropriate for it to be subject to anti-magic rooms.


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PostPosted: Tue Oct 05, 2004 4:05 pm 
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Mortal

Joined: Tue Apr 08, 2003 5:55 pm
Posts: 249
Location: CA
and you could effectively go -anywhere- with dominate if that was implemented


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PostPosted: Tue Oct 05, 2004 4:06 pm 
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Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Its supernatural, not magical.


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PostPosted: Tue Oct 05, 2004 5:29 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
What do you think supernatural means?
Quote:
su·per·nat·u·ral adj.
Of or relating to existence outside the natural world.
Attributed to a power that seems to violate or go beyond natural forces.
Of or relating to a deity.
Of or relating to the immediate exercise of divine power; miraculous.
Of or relating to the miraculous.

In SK, the supernatural refers to magical or divine powers, both of which have always been subject to anti-magic rooms.


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