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 Post subject: Sleep Bug?NPCs reporting you.
PostPosted: Fri Feb 11, 2005 6:08 pm 
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Mortal

Joined: Tue May 11, 2004 5:24 am
Posts: 582
Location: Springfield, Missouri
Code:
Obvious exits: e
A veiled female human is sleeping here.
(Charmed) A broad-shouldered black bear growls under his breath.

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]
worth
Coins carried: zero.
You still have a long way to go before the next level.

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]
releas
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o  #  Spell                Casted On            Concentration   o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o  1  sleep                a veiled female human light           o
 o  2  sleep                a dark-skinned male human light           o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]

The smell of seafood and the chatter of gulls float on the wind here.
It's mild out today.

[HP: 100%] [ME:  70%] [PE: 100%] [Wealth: zero]

A veiled female human walks east.


If I've put this veiled female human to sleep how can she wake herself up with me releasing the spell and going to report me?


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 Post subject: Re: Sleep Bug?NPCs reporting you.
PostPosted: Fri Feb 11, 2005 6:32 pm 
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Mortal

Joined: Fri Oct 08, 2004 7:04 pm
Posts: 25
Location: Iceland
mageZorekin wrote:
Code:
Obvious exits: e
A veiled female human is sleeping here.
(Charmed) A broad-shouldered black bear growls under his breath.

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]
worth
Coins carried: zero.
You still have a long way to go before the next level.

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]
releas
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o  #  Spell                Casted On            Concentration   o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o  1  sleep                a veiled female human light           o
 o  2  sleep                a dark-skinned male human light           o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

[HP: 100%] [ME:  76%] [PE: 100%] [Wealth: zero]

The smell of seafood and the chatter of gulls float on the wind here.
It's mild out today.

[HP: 100%] [ME:  70%] [PE: 100%] [Wealth: zero]

A veiled female human walks east.


If I've put this veiled female human to sleep how can she wake herself up with me releasing the spell and going to report me?


God made her do it.
:devil:


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 Post subject:
PostPosted: Fri Feb 11, 2005 6:45 pm 
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Joined: Mon Sep 15, 2003 5:48 am
Posts: 1306
Are you positive the spell didn't somehow wear off at the uber tick? It came just after you typed affects.

Quote:
The smell of seafood and the chatter of gulls float on the wind here.


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 Post subject:
PostPosted: Fri Feb 11, 2005 7:39 pm 
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Joined: Tue May 11, 2004 5:24 am
Posts: 582
Location: Springfield, Missouri
Benzo Balrog wrote:
Are you positive the spell didn't somehow wear off at the uber tick? It came just after you typed affects.

Quote:
The smell of seafood and the chatter of gulls float on the wind here.


Nope, cause before I logged off I released both spells on them, yet they was still not sleeping before I released the spells. This is indeed a bug but I'm not a coder so I'm not sure where abouts this bug is at to fix.


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 Post subject:
PostPosted: Mon Feb 14, 2005 10:54 am 
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Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
I've had this happen before. I don't think Dulrik has fixed it yet. ... Old bug.

sleeper


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PostPosted: Mon Feb 14, 2005 11:02 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
I did fix the spot where I had thought the bug was occurring. Are you sure she actually was going to report to a judge or maybe was she just randomly wandering to the next room?


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 Post subject:
PostPosted: Mon Feb 14, 2005 12:51 pm 
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Joined: Thu Mar 28, 2002 5:08 pm
Posts: 433
Location: MIddle of NOwhere Town
SK Character: Amberdin, Ashiya, Zinnya
That specific NPC doesn't wander.

EDIT: On second thought, the east door seen in the log is normally closed but in this case it's open, so I don't really know if the NPC is supposed to wander. Still, however, it's weird that he got no "waking up" message, even more so if he kept concentrating on sleep after she moved.


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PostPosted: Mon Feb 14, 2005 4:42 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
I don't disagree that it's weird. I just want to narrow down the reason why it was moving in the first place.


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PostPosted: Mon Feb 14, 2005 5:22 pm 
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Joined: Wed Feb 18, 2004 9:52 pm
Posts: 831
Location: Western New York
That reminds me of a bug where judges will report you for multiple crimes if you attack them at times. I remember where everytime i casted a spell at a the judge in nerina while in his office he'd report me for attacking him again.


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PostPosted: Mon Feb 14, 2005 11:16 pm 
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Joined: Tue May 11, 2004 5:24 am
Posts: 582
Location: Springfield, Missouri
First the east door is never closed, the door you are thinking about which is closed is the southeast door once you go east, then you'll see a southeast door closed. But the NPC did indeed go report me for just before I logged off I typed train stat and they yelled about me being a law breaker. Go to the NPCs in question and try putting them to sleep yourself, you'll most likely have the exact same thing happen to you as it did to me, them walking east without even waking up from the sleep spell and you still having it under your concentration list.


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