Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Fri Apr 01, 2005 11:54 am 
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Location: Athens, Greece
Right, and young elves play "TAG" with the undead on the way to Krychire, right... Oh, and the paladins in paladin camp have tea with the undead... right... no NPCs fight eachother. Uh huh...


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PostPosted: Fri Apr 01, 2005 12:02 pm 
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.. Juggs, I think the train of though you're looking for is about six paces to your left. What we're talking about here is actual combat between NPCs. Not inferred, contextual combat, but actual slash/crush/cast/kill combat. All the things you just referenced are contextual, but not actually happening. Visit Seawatch's tourney fields for an example of this.


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PostPosted: Fri Apr 01, 2005 12:25 pm 
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Ok, visit the road to Krychire, and watch young elves in 100% ACTUAL combat with skeletons. Please, before doubting my posts, explore a bit, huh?


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PostPosted: Fri Apr 01, 2005 12:30 pm 
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You are still completely missing the point. If you see NPCs fighting each other without player involvement, that's a bug and should be reported.


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PostPosted: Sat Apr 02, 2005 5:47 pm 
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You best fix the coliseum in Empire and the sparring grounds up in Seawatch then. If I'm not mistaken there's NPC combat up in Tethos as well.


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PostPosted: Sat Apr 02, 2005 6:04 pm 
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For the Coliseum, go there and stand in one room and listen for death cries. It doesn't happen. It is only when someone walks in the room. Go there with a sprite or an elf, then they attack you on sight as well.


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PostPosted: Sat Apr 02, 2005 6:09 pm 
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Dulrik wrote:
You are still completely missing the point. If you see NPCs fighting each other without player involvement, that's a bug and should be reported.


Fepel Veiled wrote:
For the Coliseum, go there and stand in one room and listen for death cries. It doesn't happen. It is only when someone walks in the room. Go there with a sprite or an elf, then they attack you on sight as well.


Does the player have to do anything to the NPCs to get them to fight other then just stand there? If the answer is no then it should be bug loged.


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PostPosted: Sat Apr 02, 2005 6:11 pm 
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If you are a sprite or elf, they attack you. If not, then they attack another NPC in the room.

It's a place where people go to fight, end of story.


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PostPosted: Sat Apr 02, 2005 6:15 pm 
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Damn what part of.....
Quote:
If you see NPCs fighting each other without player involvement, that's a bug and should be reported.
don't you get?

If the person just walks into a room and NPCs attack eatch other there is no player involvement. If however the player walked in then attacked a NPC and the others jumped in on one side or the other it would be alright as there was player involvement.


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PostPosted: Mon Apr 04, 2005 5:59 am 
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Actually entering the room in involvement. Since its you entering that triggered it. stand in those rooms while it reloads and they dont auto attack. Same in seawatch.


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