Excuse me here a moment.... I dont want to appear cruel or anything, but let me give out a couple of pointers.
We are discussing about making the newbie's life more comfortable, and perhaps helping them find a mentor more easily and so on.
How did we end up from that, to asking an almost perfect area, with skill trainers, mentors, people to identify for you, possibly healers.. What next? A free resurrection NPC ? :O
I mean there ARE things one should learn further on in game, as he advances. I dont expect nor wish the newbie area to become a place with red carpets paved, where new characters can do ALL they want easily. Having a hard time to get or know something if often the fun part.
If i had skills train, identifies, healing, mentors, food, water, women(?) all in one place, what the hell, i would just try to get Novice and get the hell out of there to be able to play a bit. Or on the other hand if were lazy, i would stay there forever?
Now dont get me wrong, i am all into helping new and newbie characters, it just does not feel right to give it all away to them from scratch, or they will take it wrong, and DEMAND things after that as well. This could easily lead them to frustration...
Picture this: I make a new char, go to that joined arena for newbies. I lvl, people give me items, identify for me, train my skills, do me favours. All for the sake of newbie friendliness and all. I grow up i become Novice or smthing, and leave towards Uxmaln, Taslamar, anywhee. I find a new trinket someplace so i go in the inn and say "Hey, who will identify this for me?" The people there look at me and ignore me. I get angry since i am used to better behaviour and go again "Cmon I asked WHO will identify this fo me?" People ignore me and or show me off.... I get frustrated. Picture the same in Aghelia or Uxmaln or Empire, but with the guy ending up dead...
See my point? Help the newbies yes, pave a red carpet for them? No.