Shattered Kingdoms

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 Post subject: Flying Arrows
PostPosted: Sat Aug 13, 2005 6:14 am 
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Joined: Wed Jun 15, 2005 1:27 pm
Posts: 325
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Hovering in Midair
  You find yourself hovering over the tower which is quite a ways down below.
Bright white orbs of light are slowly circling around, providing constant light
to the open air space around you. To the north and east, you can see the tower
and large observation bubbles jutting out from it's side like clear, inflamed
blisters on the skin. Above you looms the rest of the tower, but the shadow of
the large building is destroyed by the sufficient lighting provided.
  Obvious exits: n e s w d nw ne sw
     A nasty-looking arrow lies forgotten here.


I see the arrow has been enchanted to hover... :o

:D


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 Post subject:
PostPosted: Sat Aug 13, 2005 9:18 am 
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Joined: Wed Jul 28, 2004 1:42 pm
Posts: 453
Location: Ca
And how exactly is this a bug?


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PostPosted: Sat Aug 13, 2005 11:48 am 
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Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
It is and it isnt. Since its a flying room, the arrow should fall to the ground. Why not make dropping in flying rooms like dropping while in ethereal, or falling while flying above one. Just dissapears below.


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PostPosted: Sat Aug 13, 2005 2:41 pm 
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Joined: Tue Mar 15, 2005 8:25 pm
Posts: 85
Location: The Marne Mine
josephusmaximus3 wrote:
It is and it isnt. Since its a flying room, the arrow should fall to the ground. Why not make dropping in flying rooms like dropping while in ethereal, or falling while flying above one. Just dissapears below.


Now that is a good idea, isn't it? Maybe it should be implemented.


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