Shattered Kingdoms

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PostPosted: Sat Oct 15, 2005 6:12 am 
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Ardith wrote:
Mirror image is the staple defense spell of sorcerers. Wimp it and the entire class becomes trash.

I respect Dalamar but I don't like what he thinks about it.

Rial, however, needs beat.


Are you joking? Wimpy MI and Sorc's will be trash? Hahaha.

MI is the #1 most overpowered spell in the entire game right now. Immunity to staves, wands, and scrolls - immunity to backstab. Sorcs should be given 1 mirror image when they cast this spell, and maybe it wouldn't be so completely ridiculous. As it is, sorcs could lose petrify, mirror image, and gate and still be way better than the average class.


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PostPosted: Sat Oct 15, 2005 6:35 am 
You should wipe that drool from your chin, sometime.


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PostPosted: Sat Oct 15, 2005 8:42 am 
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Nice response bro! Keep up the good work with the elite insults in bug discussion.


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PostPosted: Sat Oct 15, 2005 1:13 pm 
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Allright Dalamer!, priest's harm should no longer go through mirror image, cause that makes no sense. Priests should also lose summon cause it doesnt make sense with their class, and niether does gating for that matter. They have to be sticking to just holy spells. As for Hammer, invincible aura is simply way too powerful. It just doesnt make freakin sense! Now, invicible aura should only be made to provide protection against harmful spells from evil aura players only. No bash, no trip or any other fighting skill, and definitely not against grey or light aura. Of course youll agree with me, because i am putting up arguments that make sense, and now i expect you to make a post encouraging the imms to make all the changes I've asked for, thanks!


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PostPosted: Sat Oct 15, 2005 1:18 pm 
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You're not arguing [REDACTED]. You're saying [REDACTED]. And it's stupid [REDACTED], too. He means makes sense as in, I don't know, MAKING SENSE. Just because it's grammatically correct and you can state a [REDACTED] reason does not make your reason good.


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PostPosted: Sat Oct 15, 2005 1:31 pm 
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kuroki wrote:
Allright Dalamer!, priest's harm should no longer go through mirror image, cause that makes no sense.

Um... harm is a pretty standard spell that should already be subject to mirror image. Does anyone know if this complaint is correct?


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PostPosted: Sat Oct 15, 2005 3:03 pm 
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D is correct I think, if I recall exactly from some tests I've done. At least cause spells break mirror images.

Now, for some to see how overpowered MI is now, I bring a small example.

A sorc, in third row, behind a storebought pet(which lasts 2-3 rounds against a warrior) and a buffed charmie in 1st row(and sorc can always use o charmie rescue pet). How can sorc be harmed? Spells? Staves? Wands? Scrolls? Dirt kick? Backstab? Circlestab? Hamstring? Ambush?

That leaves us only arrows, and ofcourse you can't pull a kill of him since he quaffs word anytime. It leaves malediction spells also, but as a sorc he should resist them all and get no damage. While damage spells(which are affected from 5 mirror images can be half saved, but still the sorc gets some damage).

Tell me one equally powerful spell. What? Warlock's stoneskin? Allow me to laugh. There are 2342432 wrath/elemental damage daggers to nullify it, there are wrath/elemental damage arrows, dirt kick will still blind him, staves/wands/scrolls will harm him, spells as well.


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PostPosted: Sat Oct 15, 2005 4:11 pm 
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Ill have to test the harm out again, but im pretty sure it went right through each time. Dark avenger, i understand what you are trying to say, but you are not talking about the *average* player. Only thing you are talking about is experienced player pvp. Also, can a sorc log on with only armor and rush straight into pvp with all that. No, it takes preparation to enchant all your armor for that sort of thing, get a charmie and deck him out in armor with a weapon and then it still wont be comparable to an equiped merc nowadays. Its not supposed to be easy to get to a sorc, thats why if you do manage their hp is so low you will kill them quite fast. Also like you said, arrows will clean up mirror images real quick, you cant use the excuse they will word out, cause everyone can have word potions. Plus if you have to hold all those spells, its not easy to do much else. Priests have sanctuary and can hide behind a pet and word of recall out any time they want as well. Hellions have intimidate which stops attacks and makes it impossible to attack after that for a short time, Im not seeing how one of these abilities outranks another. Not only that, you *can* bypass a mirror image, its not a sure thing.


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PostPosted: Sat Oct 15, 2005 10:20 pm 
What all of you dumbasses fail to realize is that there was a change to mirror image which makes it more likely for the sorcerer to be injured before all of his images go down. It's not exactly fool proof. Previously it was overpowered because all of the images would go down first. And it's exactly how the spell should work.


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PostPosted: Sun Oct 16, 2005 12:53 am 
Dark-Avenger wrote:
D is correct I think, if I recall exactly from some tests I've done. At least cause spells break mirror images.

Now, for some to see how overpowered MI is now, I bring a small example.

A sorc, in third row, behind a storebought pet(which lasts 2-3 rounds against a warrior) and a buffed charmie in 1st row(and sorc can always use o charmie rescue pet). How can sorc be harmed? Spells? Staves? Wands? Scrolls? Dirt kick? Backstab? Circlestab? Hamstring? Ambush?



Sorc can be blindned, cursed, deafend, weaken...list goes on.

And mirror image only has a pecentage of protecting you. I have backstab sorcs with 5 images and still hit the right one.


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