Shattered Kingdoms

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 Post subject: Foresight
PostPosted: Sat Oct 22, 2005 7:45 am 
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Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
This is pretty cool.

Quote:
A dwarven warrior punches at Melithindlee's right elbow! Melithindlee howls in pain!
A dwarven warrior punches at Melithindlee's stomach, causing a small wound.
A dwarven warrior punches at Melithindlee's stomach, bashing a deep gash.
Melithindlee is mortally wounded, and will die soon, if not aided.
You cleave at a dwarven warrior's head, causing a small but painful wound.
You slash a dwarven warrior's chest, causing a gaping wound!
You slash a dwarven warrior's head, tearing open a bleeding wound!
Overall, a dwarven warrior has quite a few wounds.
trip

[HP:100%] [ME:100%] [PE:100%]
> taunt dwa
A dwarven warrior has already fallen.

[HP:100%] [ME:100%] [PE:100%]
> Your attempt to taunt a dwarven warrior sounds lame and unprovoking.

[HP:100%] [ME:100%] [PE:100%]
> taunt dwa

The party goes into chaos as your leader falls.

[HP:100%] [ME:100%] [PE:100%]
>
A dwarven warrior punches at Melithindlee's chest. Melithindlee falls on her knees and collapses.
Melithindlee is DEAD!!
Melithindlee's hand is skillfully severed from her arm.
You cleave at a dwarven warrior's chest, DISEMBOWELING him!
You slash at a dwarven warrior's head, leaving a big scar across his face!
You slash at a dwarven warrior's chest, DISEMBOWELING him!
You strike suddenly, cleaving at a dwarven warrior's chest! Some GUTS fall!
Overall, a dwarven warrior has some big nasty wounds and scratches.


[HP:100%] [ME:100%] [PE:100%]


I didn't know the game can predict the future. D must make millions using it to play the lottery.


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 Post subject: Re: Foresight
PostPosted: Sat Oct 22, 2005 8:02 am 
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Joined: Sun Apr 28, 2002 1:11 pm
Posts: 152
Location: Berlin, Germany
Quote:
Melithindlee is mortally wounded, and will die soon, if not aided.


I'd guess, that this is the reason for the message that the leader died in case that there was a tick.


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 Post subject:
PostPosted: Sat Oct 22, 2005 9:21 am 
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Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
Bizarre. I guess it lagged or something, since normally it'd place the message right after the mortally wounded part.


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 Post subject:
PostPosted: Sun Oct 23, 2005 1:30 am 
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Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
It's gotta be a bug regarding the order of messages. I think it would not be too hard to be looked into and fixed :wink:


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 Post subject:
PostPosted: Sun Oct 23, 2005 2:51 am 
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Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
It doesn't make you go into chaos! It should make everyone flee random directions, like when you fail a retreat! If you make a harly merc train retreat only once with feeblemind on!


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PostPosted: Sun Oct 23, 2005 9:05 pm 
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Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
There has been a long standing bug with the order messages are displayed. I'm guessing it just happened here. Is it a bug, likely. Is is something D is aware of, definately.

sleeper


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PostPosted: Sun Oct 23, 2005 11:24 pm 
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Joined: Wed Jul 28, 2004 1:42 pm
Posts: 453
Location: Ca
If I am correct(which I may not be) when you are stunned doesn't the group get disbanded? At least, isn't that how it works with pets? If so, I would assume mortally wounded is the same.


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 Post subject:
PostPosted: Mon Oct 24, 2005 8:28 am 
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Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
I believe Raynor's right.


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 Post subject:
PostPosted: Mon Oct 24, 2005 1:31 pm 
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Joined: Tue May 18, 2004 10:00 am
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Location: Lancaster, CA
josephusmaximus3 wrote:
I believe Raynor's right.


*gasp* :o :lol:


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