Code:
Outside the village of Krychire
You are standing outside a village that was once quaint but now seems more
forboding. Small two and three story buildings with slate roofs speak of a
peaceful town, but the imposing wall surrounding it tells otherwise. Shadowy
figures can be seen still and unmoving among the parapets. What appear to be
whitish spikes grace the top of the ramparts.
It's partly cloudy, well past freezing, and windy.
Obvious exits: n(closed) wilderness
A decaying corpse of an elf is impaled on the spire here.
A thin spire of sharp rock juts out of the earth.
The wilderness lies before you.
A giant unliving creature stands here motionless in rusting armor.
A giant unliving creature stands here motionless in rusting armor.
A giant unliving creature hunches over and peers about for something.
[HP:100%] [ME: 7%] [PE: 57%]
> 'open the gates
You say 'open the gates'
[HP:100%] [ME: 7%] [PE: 57%]
> 'mmm
You say 'mmm'
[HP:100%] [ME: 7%] [PE: 57%]
> 'open the gates please
You say 'open the gates please'
[HP:100%] [ME: 7%] [PE: 57%]
>
An undead sentinel nods.
The bone gate opens.
An undead sentinel nods.
[HP:100%] [ME: 7%] [PE: 57%]
> n
You walk north.
Entrance to Krychire
You are at the entrance to Krychire, a small village in the sparsely
populated northern wastes. Despite the quaint small buildings lining the
roads, something amiss can be sensed underneath. Scorch marks and seared
timber can be seen in several places along the sides of streets, though
efforts have been made to cover them up. The large entrance gates loom south.
It's partly cloudy, well past freezing, and windy.
Obvious exits: n e(closed) s
A makeshift barn-like structure extends haphazardly to the east.
A giant unliving creature stands here motionless in rusting armor.
A member of Krychire's ruling council stands here, watching with interest.
A pale male human is standing here, noticeably unhappy.
A pale male human is standing here, noticeably unhappy.
A pale male human is standing here, noticeably unhappy.
A cowled female human is gazing about, clad in the robes of a necromancer.
[HP:100%] [ME: 7%] [PE: 56%]
>
An undead sentinel closes the bone gate.
[HP:100%] [ME: 7%] [PE: 56%]
> mutter
You mutter quietly.
[HP:100%] [ME: 7%] [PE: 56%]
> 'What was that all about
You say 'What was that all about'
Just seems odd to me...