Shattered Kingdoms

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Do you think dirt kicking should have a variable based on height?
No, we don't need any more realism. 29%  29%  [ 10 ]
It sounds interesting but I don't think it would work well. 41%  41%  [ 14 ]
I have no opinion, or I don't care enough to vote. 18%  18%  [ 6 ]
Yes, that sounds like a good idea if done properly. 12%  12%  [ 4 ]
Total votes : 34
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PostPosted: Wed Feb 01, 2006 12:33 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
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SK Character: Viltrax
Pixie dust in the eyes, huh? You'll get my vote for sprites' pixie dust when giants get the 'squish' command for dealing with rodents and small flying bugs. :)

(speaking as personal opinion, not as an immortal / admin / policy)


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PostPosted: Wed Feb 01, 2006 12:38 pm 
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I'd give the giants a squish command for sprites and gnomes. If the giant can get a dex equal or higher to the sprite he instant kills it!

thus only slow sprites can get squished by fast giants....


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PostPosted: Wed Feb 01, 2006 12:52 pm 
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Alshain wrote:
Pixie dust in the eyes, huh? You'll get my vote for sprites' pixie dust when giants get the 'squish' command for dealing with rodents and small flying bugs. :)

(speaking as personal opinion, not as an immortal / admin / policy)



You made me happy inside just now :P


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PostPosted: Wed Feb 01, 2006 2:20 pm 
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Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
I would like to see the dirt kicking skill removed completely but that would be to hard on warrior classes. I really don't like dirt kicking and how it works. I would prefer to see some skill that's more sensible do the same thing. As I've said before you shouldn't be able to kick dirt in the eyes of a halfling that is standing directly behind say two centaurs or something.

All I would say about this is just leave sleeping dogs lie. If your going to add variables for size you should also add variables for distances such as against a person in second rank or third rank in a group formation.


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PostPosted: Wed Feb 01, 2006 3:47 pm 
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Joined: Mon Nov 22, 2004 7:45 pm
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Location: Sunnyvale, California
I say NO


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PostPosted: Wed Feb 01, 2006 4:28 pm 
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Joined: Mon Jun 20, 2005 2:43 pm
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Quote:
thus only slow sprites can get squished by fast giants....
Sweet, maybe then they could make it be a race thing, so I could raise a bunch of giant undead. Then 'c slow <sprite>;o all squish <sprite>' ftw!


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PostPosted: Wed Feb 01, 2006 4:34 pm 
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Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
Kilia wrote:
I say NO


Wait!! I know this one, no mean yes errr...... no, it means no, yes?

Bah, now I'm confused. :(


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