Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Dec 23, 2024 12:59 am

All times are UTC - 8 hours




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 23 posts ]  Go to page 1, 2, 3  Next
Author Message
 Post subject: dominated NPC bug
PostPosted: Wed Feb 22, 2006 11:40 pm 
Offline
Mortal

Joined: Mon Jun 17, 2002 4:18 pm
Posts: 2026
Location: In the palm of the left hand black
So I found a particular hellion dominate that is a hellion itself, as a matter of fact its a hellion trainer. Hellfire is one of the things the particular NPC trains. However, with +10 worth in INT mods and sitting, it cant cast hellfire. It can cast cause critical without the int mods so I'm assuming its just had the ability removed, it also cant cast rift which is the same level as cause critical. It can also cleave, which is another skill it trains.

If the NPC can train hellfire, then why cant it cast it?

If an imm wishes to know the specific NPC, ill be glad to pm them. I'll not say which one it is here for obvious IC info reasons.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Feb 22, 2006 11:43 pm 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Rift has SICK concentration cost. You will need quite a few int mods, perhaps more than even +10 to get it to cast rift.

On the hellfire part though, an idea log would work in the mud.

PS: Hellion dominatees suck now that haste changed. :(

EDIT: Don't know what I'm typing. :oops:


Last edited by Dark-Avenger on Thu Feb 23, 2006 12:03 am, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Wed Feb 22, 2006 11:48 pm 
Offline
Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
Being able to use a skill is not a pre-requisite to training it. Also, if that NPC doesn't have access to the skill you're after, no amount of attribute-affecting equipment or stance changes will add to its skillset. The skill could also be 'unlearned' on the NPC - so it may be in the skillset, but unuseable.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 12:32 am 
Offline
Mortal

Joined: Fri Jul 01, 2005 10:55 pm
Posts: 594
I think his point is that it makes little sense to have someone that knows enough to teach someone else how to use an ability but not enough to use it himself.


Top
 Profile  
 
 Post subject: Cranky hellfire trainer
PostPosted: Thu Feb 23, 2006 5:12 am 
Offline
Immortal (Inactive)

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 202
Location: the snow-covered realms
I think I've found the trainer in question. There was something just slightly amiss with it, and it should now be fixed.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 7:42 am 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
Now we just need SA/voodoo enabled on shaman charmies 8)

And of course, for bard charmies/law NPCs to work properly :(


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 9:11 am 
Offline
Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Indeed I would love to see shaman and warlock NPCs working closer to ideal. I know bard NPCs have some interesting behaviours, but I don't know which problems you are speaking of. PM me with the details??

A


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 10:07 am 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
It's a code restriction about ordering NPCs. No bard NPC(charmed, dominated, leadershiped, persuaded) will sing or dance for more than 2 secs. Less than the usual order, I have tried with 18 CHA and it stopped singing before I could order it to dance.

I doubt it can be fixed easily(at least that is what I was told in CoN forums over a year ago), and to be honest I don't want to. Talk about some overpowered things(songs of healing/sleep come to find first of all), things more overpowered than persuaded or charmed prayer/chant/defensive harmony etc.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 10:15 am 
Offline
Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
If a Sorc/Hellion/Bard/Tribunal member can get a NPC to do anything then that NPC should be able to do everything it could before it was charmed.

I would love to see a Sorcorer be able to do anything he/she wanted so long as he/she could find the right NPC to charm. Yes that means I'd love a Sorc to be able to charm a shaman NPC and order it to voodoo.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 23, 2006 10:18 am 
Offline
Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
Eh... I woudl hate to see a charmed/dominated sorc be ordered to sit and cast final strike someplace. Some things shouldnt be allowed.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 23 posts ]  Go to page 1, 2, 3  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 81 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group