Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sun Dec 22, 2024 11:33 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 11 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Repair Oddity
PostPosted: Sun Mar 12, 2006 5:01 pm 
I logged this but wanted to bring it up.

My weapon was damaged last night, I timed out. I logged back on today and my wepaon is repaired. Never visited the blacksmith.


Top
  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 1:15 pm 
Offline
Mortal

Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
Bug log again (if you feel the need) and ensure you specify which weapon, where you got it from, etc. But without knowing what weapon you have we can't let you know if this is a bug or a feature.

sleeper


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 1:38 pm 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
I had the same happening to a treasure made of ice that my character has. It didn't repair fully, just went one fracture up(from worn out to good).


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 1:41 pm 
DARK-NUBLET STRIKES BACK!


Top
  
Reply with quote  
 Post subject: Re: Repair Oddity
PostPosted: Mon Mar 13, 2006 1:47 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Kalte wrote:
My weapon was damaged last night, I timed out. I logged back on today and my wepaon is repaired. Never visited the blacksmith.

Probably a rounding error with the new system. I'll check into it.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 4:52 pm 
Offline
Mortal

Joined: Mon Nov 28, 2005 10:36 pm
Posts: 521
I know for a fact this bug applies to the "jagged mithril kopis", among other weapons.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 6:23 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Well if it's a system bug, it would apply to everything. If it's regenerating because of a script on that item, then that's not a bug at all.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 6:42 pm 
Code:
 a Zhensh amber-hilted sai (brand new)



Before I looged off it was superb, I took it off the body of the NPC that it spawns on, I am the only one to have touched it.

I attacked a NPC and died, went back and got my things. The Sai was at superb from being smacked off a harder material in combat. I timed out that night, logged on the next morening and it was brand new. ONLY thing I have noticed do this.


Top
  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 7:47 pm 
Offline
Mortal

Joined: Sun Aug 21, 2005 6:56 am
Posts: 37
I have noticed this on two items, both treasures one ivory/bone and the other scale. It's sounding more like a system wide issue than a regen script on a particular item. I'm fairly sure that one of these items has repaired itself on a previous login as well.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 13, 2006 10:24 pm 
Offline
Mortal

Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
Dulrik wrote:
Kalte wrote:
My weapon was damaged last night, I timed out. I logged back on today and my wepaon is repaired. Never visited the blacksmith.

Probably a rounding error with the new system. I'll check into it.


This says it all.

sleeper


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 104 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group