Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sun Apr 16, 2006 7:17 am 
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Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
NPCs always start with big opening attack if they can. If they are aggro, as you enter the room or they enter the room(or repop) they do the opening attack.

Same happens if you cast a spell on them. I had Morwatch cleave me right after I weakened him.


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PostPosted: Sun Apr 16, 2006 11:25 am 
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Mortal

Joined: Mon Nov 22, 2004 7:45 pm
Posts: 801
Location: Sunnyvale, California
Of course Nyrimor can flip and kill off 9 hammer. He was just that awesome. As for that rogue, yes. I want him to train me.


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PostPosted: Tue Apr 18, 2006 12:31 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
I think it is a bug, there are many rogues there that send the backstab <target> command at the same time, given that that is time 0 for instance then noone gets the "hyper alert" message. so unless fixed more rogues is more backstabs.

Ps Fepel, they do not dual backstab because the second backstab gives a different echo.


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