Shattered Kingdoms

Where Roleplay and Tactics Collide
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What is best in your opinion?
Cabals and tribunals merged 19%  19%  [ 6 ]
Dual membership one cabal one tribunal 23%  23%  [ 7 ]
Unlimited access to every non-religious coded player group in SK 6%  6%  [ 2 ]
Cabals taken out in favor of new/revamped classes and tribunals left in the game 32%  32%  [ 10 ]
Don't care/ No opinion 19%  19%  [ 6 ]
Total votes : 31
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 Post subject: What's best for Cabals and tribunals?
PostPosted: Tue Apr 25, 2006 9:16 am 
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Joined: Fri Oct 10, 2003 7:41 am
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Location: Canada
What is best? Should Cabals and tribunals be merged? Should you be allowed dual membership? Should you be allowed unlimited access to all groups if you can get inducted? Or should cabals be stripped of skills and powers and made into new/revamped existing classes and tribunals be left in place?

I voted for removing cabals in favor of new and revamped classes.


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 Post subject:
PostPosted: Tue Apr 25, 2006 9:26 am 
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While it would be nice for cabals to be removed, it would never happen. Cabals are the thing SK is known for. The best way to help out cabals is to freely make players able to join any number of them, and make the organization leaders responsible for enforcing their own membership. Cabals should be -far- more secretive and they would through this method.


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PostPosted: Tue Apr 25, 2006 9:29 am 
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No "they are fine as is" option.


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PostPosted: Tue Apr 25, 2006 9:47 am 
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Location: Down the road from Wyndia.
How about "Don't Care- No Opinion"?


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PostPosted: Tue Apr 25, 2006 9:49 am 
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How about the "Potato is not Dulrik and should keep his mouth shut™" Option?


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PostPosted: Tue Apr 25, 2006 9:50 am 
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Location: Down the road from Wyndia.
Well, he did say "in your opinion" in the poll.

My opinion was, of course, "Don't care- No opinion"


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PostPosted: Tue Apr 25, 2006 11:04 am 
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Since a lot of the concern - at least that I understand - seems to be about playerbase, and how those who are involved are spread too thin amongst the organizations, I voted for a merge - a potentially temporary one. Right now the tribunals are pretty sparse, so it would make sense for the Fist and the Hammer to join in with the law-keeping forces of their nations. Those two, at least, seem logical to me - but then, I don't have years of knowledge to draw back on.


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PostPosted: Tue Apr 25, 2006 12:15 pm 
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Fepel Veiled wrote:
How about the "Potato is not Dulrik and should keep his mouth shut™" Option?


What the is your problem anyway? All I've ever done is teach your lousy, crappy chars this game, and all you do is spit crap at me everytime I post anything? It's not my fault you turned out as a no talent punk who can't pk and is only good for giving directions to noobs, or 'leading' groups if by leading you mean getting them killed over and over.

As for the thread I was interested in what people would like the most not in what Dulrik wanted because Dulrik obviously left stuff out of his thread that he has no intention of ever doing.


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PostPosted: Tue Apr 25, 2006 12:34 pm 
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Actually, Orac, this thread seems to be a cheap hack of the other thread. And I'd much rather post in the other thread than this one. Everything you've asked, we're already debating over there.


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PostPosted: Tue Apr 25, 2006 12:44 pm 
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Joined: Tue May 20, 2003 1:19 pm
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But look! There's a poll! :drunk:


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