Shattered Kingdoms

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 Post subject: Stuff
PostPosted: Sun Apr 30, 2006 2:59 pm 
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Immortal (Inactive)

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 202
Location: the snow-covered realms
I'd suggest either "bug" logging the item in question, or PMing me a list of objects that you think exhibit this. I could check them out.


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PostPosted: Sun Apr 30, 2006 3:41 pm 
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Joined: Thu Mar 07, 2002 3:36 am
Posts: 194
Dark-Avenger wrote:
The "change" to sacred suits(that happened with the whole change to the scripting system) didn't happen by Wert I think.

So there are more builders that can see such things and change them.

And you know I'll always agree with the player of Janaan. :P


You'd better, or I'll just regard you blankly or some such thing. And then, cleave.


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PostPosted: Sun Apr 30, 2006 10:22 pm 
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Joined: Fri Oct 17, 2003 10:06 am
Posts: 719
Fepel Veiled wrote:
Only thing Syral ever did to any of my characters was c summon alshanite;order all bash alshanite. :roll:


If you died from said bash, then your ghost should have looked at me. I was likely wearing a turban.

Buy one today to complete the Taslamaran Terrorist ensemble.


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PostPosted: Tue May 02, 2006 4:01 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
As mentioned before, there are ways for scripts to only remove the affect if they were the ones that put it on you. However, these scripts are are longer to write and test than simply removing any matching affect when you remove the item. For many existing items that have been converted, they were done quickly. Feel free to bug log them if you want and then someone will revise it with the more complicated version as they get time.


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