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But basically that one death that the Noob experiences turns them off the game.
Sorry, but anyone who deletes over a single death was never going to make it in SK. Even the NPCs in SK are more challenging than that.
I'd also note that being PKed when you haven't done anything provocative has gotten rare. Gone are the days when PC death sqauds would try to kill every other PC in the city - unless you're in Teron, of course. Newbies who stay in law-protected areas that are appropriate for their race and aura should flourish. If mentors are directing newbies to Teron, those mentors deserve a swat on the nose with a newspaper.
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"stupid noob" *gets ignored* *gets shunned*
I almost never see this, unless said noob can't manage to stay in-character. Such newbies are going to find resistance, along with (I hope) some gentle hints. Some such players have gone on to be great additions to SK. Some never do get the concept, and it's for the best when they eventually leave.
This is not to say that us oldbies couldn't do a better job of including newbies in their roleplay. That's always worth encouraging.
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... Zenchiyu ....
Playing a dark-aura character in what was then a decidely light-aura zone is provocative. This is a recurring problem in SK: People choose an evil alignment, but they don't want their characters considered as truly evil and malicious. If you want to be taken as a grey-aura, play a grey-aura.