Shattered Kingdoms

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 Post subject: Jesters and there wicked ways.
PostPosted: Fri Dec 29, 2006 7:57 am 
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Joined: Wed May 17, 2006 6:51 pm
Posts: 962
Location: Nowhere very fast
SK Character: I wish :(
How is it fair that when someone that plays a Harlequin attacks a city with a disguise or what not, they can not be reported, yet in the same attack at the same time they can go report to the judge? It gives away who the Jester was, yet he is in disguise so.. how would it not counter the others reporting him when the judge says they do not have a record of that person. Also I think that the leader of all Tribs should be able to banish any one who they wish weather they have broke the laws or not granted you have reliable rp to back it up. thoughts and Suggestions!


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PostPosted: Fri Dec 29, 2006 8:19 am 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 656
SK Character: Salak
Go find some true sight or dispel their disguise.


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 Post subject: Re: Jesters and there wicked ways.
PostPosted: Fri Dec 29, 2006 8:20 am 
Adroan wrote:
Also I think that the leader of all Tribs should be able to banish any one who they wish weather they have broke the laws or not granted you have reliable rp to back it up. thoughts and Suggestions!


No.


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 Post subject: Re: Jesters and there wicked ways.
PostPosted: Fri Dec 29, 2006 8:22 am 
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ilkaisha wrote:
No.



If you dont have any reasons then dont post..


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PostPosted: Fri Dec 29, 2006 8:30 am 
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Joined: Thu Sep 02, 2004 7:36 am
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If you dont have a smart idea then dont post!


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PostPosted: Fri Dec 29, 2006 8:31 am 
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Carsetius wrote:
If you dont have a smart idea then dont post!



This was no idea, prehaps if you learned how to read correctly.. I am asking how it fits together..


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 Post subject: Re: Jesters and there wicked ways.
PostPosted: Fri Dec 29, 2006 8:34 am 
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Joined: Wed Aug 07, 2002 11:54 pm
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Location: Pyrgos, Greece
Adroan wrote:
ilkaisha wrote:
No.



If you dont have any reasons then dont post..

You don't want to give me such toys and have 70% of the playerbase insta-banished from NW.

Deathmark was stupid enough, don't bring it back.


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PostPosted: Fri Dec 29, 2006 8:36 am 
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Joined: Thu May 11, 2006 11:00 pm
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Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Carsetius wrote:
If you dont have a smart idea then dont post!


Then the gazzillion posts that get posted on these forums would be non-existent.

As for Adroan's idea, it sucks. That's the perk of being in the said cabal. Its not overpowered, since you have ways to stop them, via the kill command, dispel or true sight like Salak mentioned.


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 Post subject: Re: Jesters and there wicked ways.
PostPosted: Fri Dec 29, 2006 8:37 am 
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Adroan wrote:
Also I think that the leader of all Tribs should be able to banish any one who they wish weather they have broke the laws or not granted you have reliable rp to back it up. thoughts and Suggestions!


Right! That just is not an idea at all! :roll:


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PostPosted: Fri Dec 29, 2006 8:43 am 
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Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
Banishment is too powerful for tribunals to bestow it on any passing person. Banishment can stop its subject from working within the country alone (depending on class and country, of course), and is a hassle even in a small group.

Banishment was made for the most serious offenders, those who commit multiple murders. I don't mind the extension to lesser crimes if it makes RP sense. But if a leader can't even find a crime that someone has committed - that's downright silly, if tribunals are supposed to be agents of law.

Besides, consider that all the tribunal has to do is attack the undesirable when the leader is around. The undesirable can't possibly win without commiting a crime. So whether he flees or fights back, he's out of your hair for a while.

As for Harlies - messing with tribunal guards is a specialty of theirs. It's a power they need if they're to perform their mission, as given in the help files. If you don't think the power is being used fairly, complain on a faction board. Details of cabal powers aren't discussed in Gameplay.

Or better yet, just deprive the Harlequins of their relic. Problem solved.


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