Shattered Kingdoms

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 Post subject: Wilderness map and Area Familiarity
PostPosted: Sun Jan 07, 2007 7:01 am 
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Mortal

Joined: Sat Dec 02, 2006 2:41 pm
Posts: 36
Location: Hicksville, MO
How does the Area Familiarity system work with the Wilderness map?


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PostPosted: Sun Jan 07, 2007 7:14 am 
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Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
I think wilderness only goes to you are familiar with this area.


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PostPosted: Sun Jan 07, 2007 9:38 am 
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Mortal

Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
Areas that aren't counted as areas seem to be perpetually new. At least I've never gotten them to familiar, despite extracting several levels from them. That applies not only to pure wilderness, but also to small villages and other minor sites.

It's effectively a bonus for exploring, instead of using the tried and true dungeons.


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PostPosted: Sun Jan 07, 2007 12:02 pm 
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Mortal

Joined: Mon Apr 18, 2005 11:29 am
Posts: 753
Wilderness is broken up into areas. I am currently at know it like the back of your hand in one "area", but completely new if I walk a few rooms over. Doesn't seem to go with the legend 2 map where it is Uxmal for one area, Empire for another, etc.


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PostPosted: Mon Jan 08, 2007 8:18 am 
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Mortal

Joined: Wed Sep 08, 2004 12:28 pm
Posts: 709
Location: Nederland, CO
Travorn has it right. The wilderness areas are large rectangles of a certain size. They span kingdoms on the legend 2 map because the kingdom flag is room scope rather than area scope.

Back when summoning NPCs raised familiarity in the destination area rather than the source, I definitely had a couple wilderness areas up to "go out and explore" familiarity.

Small villages and "minor sites" are often all contained within a single auxiliary area for each kingdom. I would guess that familiarity would proceed as normal in these areas, though I don't have any empirical evidence one way or the other.

Peace,
Bux


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