Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Dec 23, 2024 7:45 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Fighting bug
PostPosted: Wed Feb 14, 2007 10:12 pm 
Quote:
> You are looking at a Aplayercharacter.
A silver-winged pegasus is in front of her.
Overall, Aplayercharacter is in excellent condition.
[HP:100%] [ME: 49%] [PE: 98%]
> Aplayercharacter leaps over someone's attempted trip!
Ok.
[HP:100%] [ME: 49%] [PE: 98%]
>
[HP:100%] [ME: 49%] [PE: 98%]
> Someone trips Aplayercharacter sending her to the ground.
A brutal male minotaur fades into existence.
Aplayercharacter is momentarily stunned as she hits the ground hard.
Ok.
[HP:100%] [ME: 49%] [PE: 98%]
>
A silver-winged pegasus tries to charge at a brutal male minotaur's left leg, but his blow is deflected by a heavy, steel mesh warskirt.
Aplayercharacter dodges a brutal male minotaur's attack.
Aplayercharacter parries a brutal male minotaur's attack.
[HP:100%] [ME: 49%] [PE: 98%]
> You ride someone east.

Before a gnarled wooden archway made of cypress
Standing in front of you is a massive gateless archway made of cypress
gathered from the nearby swamps. Its gnarled and tangled surface seems to
mostly be formed from the knees and limbs of the tree rather than the actual
base giving it a stringy and overall weak look. A distinctly faded line is
immediately noticeable about halfway up the wood, most likely from swamp
flooding. The wooden wall continues to the east and the west while
stonework can be seen beyond the immense archway.
A full moon hangs in the sky. It's partly cloudy, hot, and breezy.
Obvious exits: n e s w
( 4) A scrumptious looking steak is here.
A speckled brown crocodile is here menacingly glaring about the area.
A dark-skinned dwarven acolyte is here.
A dark-skinned dwarven acolyte is here.
A dark-skinned dwarven acolyte is here.
[HP:100%] [ME: 49%] [PE: 98%]
> You ride someone west.

Before a large rickety wooden wall with vines intertwined
Weakened by prolonged submersion in the murky waters of the surrounding
swamp, this cypress wall looks to be more for show than actual use as a
defensive position. Thick dark vines entwine their way through the gaps and
holes in the structure giving it a surprising amount of its structural
integrity, without which it might not stand at all. The surrounding ground
is still completely damp despite the apparent receding of the flood water.
Various muddy footprints and markings litter the ground from the new found
traffic treading through the area.
A full moon hangs in the sky. It's partly cloudy, hot, and breezy.
Obvious exits: e w
Tahira is flying here.
(Charmed) A brutal male minotaur is here, fighting Aplayercharacter.
A silver-winged pegasus is here, fighting a brutal male minotaur.
Aplayercharacter is resting here.
A red-headed male human is here, fumbling with a few small trinkets.
[HP:100%] [ME: 49%] [PE: 98%]
> You are no longer invisible.
Your cleave devastates Aplayercharacter.
Aplayercharacter looks tired and weak.
[HP:100%] [ME: 49%] [PE: 98%]
>
Aplayercharacter parries your attack.
You strike suddenly, cleaving at Aplayercharacter's chest! Some GUTS fall!
You dodge a silver-winged pegasus's attack.
Aplayercharacter parries a brutal male minotaur's attack.
[HP:100%] [ME: 49%] [PE: 98%]
>
You strike suddenly, cleaving at Aplayercharacter's chest! Some GUTS fall!
A silver-winged pegasus misses you.
Aplayercharacter quickly jumps out of the way as a brutal male minotaur kicks dirt into the air.
A brutal male minotaur's freezing bite burns Aplayercharacter's right arm.
Aplayercharacter parries a brutal male minotaur's attack.
A brutal male minotaur demolishes Aplayercharacter's chest with his freezing bite.
[HP:100%] [ME: 49%] [PE: 98%]
>
Aplayercharacter walks west.
You hear foot steps nearby.
[HP:100%] [ME: 49%] [PE: 98%]
> A brutal male minotaur is busy right now!

Ok.
[HP:100%] [ME: 49%] [PE: 98%]
>
A brutal male minotaur dodges a silver-winged pegasus's attack.
[HP:100%] [ME: 49%] [PE: 98%]
> You see Before a large rickety wooden wall with vines intertwined.
Aplayercharacter, a lean male half-elf, a dwarven acolyte, a dwarven acolyte, a dwarven acolyte and a lean male half-elf are nearby west from here.
[HP:100%] [ME: 49%] [PE: 98%]
> You ride someone west.

Before a large rickety wooden wall with vines intertwined
Weakened by prolonged submersion in the murky waters of the surrounding
swamp, this cypress wall looks to be more for show than actual use as a
defensive position. Thick dark vines entwine their way through the gaps and
holes in the structure giving it a surprising amount of its structural
integrity, without which it might not stand at all. The surrounding ground
is still completely damp despite the apparent receding of the flood water.
Various muddy footprints and markings litter the ground from the new found
traffic treading through the area.
A full moon hangs in the sky. It's partly cloudy, hot, and breezy.
Obvious exits: n e
(16) A scrumptious looking steak is here.
Aplayercharacter is here.
A lean male half-elf is here, skulking around the area.
A dark-skinned dwarven acolyte is here.
A dark-skinned dwarven acolyte is here.
A dark-skinned dwarven acolyte is here.
A lean male half-elf is here, skulking around the area.
A brutal male minotaur walks in from the east.
[HP:100%] [ME: 49%] [PE: 98%]
>


I trip the player behind the horse. Somehow mid-fight when the person stands they just WALK away. And now my minotaur is left fighting the horse that was in front of said player, and so I go w to follow to the player, and somehow the minotaur comes RIGHT along, despite the fact it was JUST fighting the horse.

So...uh...yeah, what happened?


Top
  
Reply with quote  
 Post subject:
PostPosted: Thu Feb 15, 2007 3:10 am 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
She was only being hit, not hitting. So, because she basically just stood behind a mount being pummeled - she could walk away, as if people were only hitting her mount. Like a rogue or a sorc being hit. Same thing goes for the minotaur, it was only being hit, not hitting.

The game only thinks you are engaged in combat when both parts are active. Might be considered a "bug", but really not worth looking into, in my oppinion.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 79 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group