Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sun Nov 11, 2007 6:52 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I've delayed in responding. I can think of countless "useless" items. I think that this object obviously causes some kind of response, so I don't know if I really think its good to change it.


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PostPosted: Sun Nov 11, 2007 11:57 pm 
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Mortal Contributor

Joined: Tue Sep 14, 2004 1:02 am
Posts: 1585
Location: Over the hills and far away.
SK Character: Elriorith/Enfaustina/Nimolthar
Leave the NPC alone.

Image
Working To Protect NPC's Rights Mud-wide.


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PostPosted: Mon Nov 12, 2007 12:49 am 
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Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Salak wrote:
It makes me sad to see that so many people want to break one of my NPC concepts because they 'want more loot' in a game that already has plenty of loot to begin with.

I'm so very sad.

:(


I don't even care about your stupid NPC. In all the years I've played since the new wastelands has been in, I haven't even used the equipment from that group of NPCs.

P.S. Flamberges suck.


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PostPosted: Mon Nov 12, 2007 3:59 am 
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Mortal

Joined: Sat Jan 06, 2007 9:51 am
Posts: 317
Location: US
Nevermind this no longer matters since I deleted.


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PostPosted: Mon Nov 12, 2007 10:22 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Eusd wrote:
Nevermind this no longer matters since I deleted.

How does that even factor in to this entire discussion? The NPC and its "useless" gear still exist.


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PostPosted: Mon Nov 12, 2007 12:15 pm 
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Mortal

Joined: Sat Jan 06, 2007 9:51 am
Posts: 317
Location: US
It's applys to my first post asking for an RP to be done, I didn't care to read what everyone else had to say unless it was an Immortal I could speak to. I knew everyone was just going to say leave it alone, Etc.


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PostPosted: Mon Nov 12, 2007 12:23 pm 
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Mortal

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 2637
Location: Floating in Previous Player Ether
Told you guys I was right. If he'd really cared about the NPC for rp's sake, it wouldn't matter if he deleted or not - he'd have still pressed for it's change.


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PostPosted: Mon Nov 12, 2007 12:34 pm 
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Mortal

Joined: Sat Jan 06, 2007 9:51 am
Posts: 317
Location: US
I never denied it GL, What other reason would there be to change a blind NPC?

I've been told areas have certain point limits, and armor and [REDACTED] are worth points. If this is true then why waste it on a flamberge that NO ONE can use.


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PostPosted: Mon Nov 12, 2007 1:02 pm 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Must... not... flame... :evil:


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PostPosted: Mon Nov 12, 2007 2:32 pm 
juggernaut wrote:
Must... not... flame... :evil:


Whoot yeah! Flame his [REDACTED]!

Always helps to alienate anyone playing a dying game. :roll:


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