Rial wrote:
I wish we could have global rps that actually ended with main cities being destroyed, and kingdoms conquering other kingdoms.
As obnoxious as the Inevitable QQ Hailstorm Effect that follows anything that makes even a MEDIUM-sized dent in the game[world/play] can be... well, that pretty much just comes with the territory around here, and I still feel basically the same way at heart that you describe here. I also wish massive changes were possible on a more frequent basis to reinforce the feeling of a living, fluid gameworld. And when time and energy permit, we do try to do what we can up here in that regard; it's just hard to rustle up enough man-hours to make something really really Big and Epic (a) go smoothly, (b) be at least vaguely comprehensible and fun to more than a tiny handful of people, and (c) not seem utterly trite. Especially if large chunks of code are going to have to be involved for Certain Ideas not to feel superficial.
As a certain someone stated already, PMs/emails/logs relating to things you'd like to see happen, or just ideas to brainstorm, are always welcome. In spite of time constraints, I know I for one think over and try and appreciate most everything that's submitted to me, at the very least.