Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Thu Jan 24, 2008 9:38 am 
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I have to agree with Enishi. So far you're the only one I've ever seen that likes it, DA.


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PostPosted: Thu Jan 24, 2008 10:25 am 
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Only reason I can think of why people wouldn't want Krychire to go away is because of how safe you are inside it.


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PostPosted: Thu Jan 24, 2008 11:51 am 
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Joined: Sat Apr 03, 2004 1:55 pm
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Location: I am at one with my duality.
Lakir wrote:
Only reason I can think of why people wouldn't want Krychire to go away is because of how safe you are inside it.


:lol:


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PostPosted: Thu Jan 24, 2008 1:03 pm 
this thread is full of win. :P



really, though. i think if nothing else, the newbie school should be more accomidating to non-necros.

i'm in agreement that the whole town could use more flavor. necromancy and death doesn't mean gray and boring. get some northern rps brewing that will give you an ic reason to make change.

i'll send you a PM with some ideas.


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PostPosted: Thu Jan 24, 2008 1:11 pm 
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OH NOES ILKY IS GONNA THINK! RUNS!


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PostPosted: Thu Jan 24, 2008 1:19 pm 
i think you should have another appletini and stfu.


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PostPosted: Thu Jan 24, 2008 5:59 pm 
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Joined: Wed Mar 13, 2002 6:40 pm
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Location: Tennessee
SK Character: Jayerm
Hah, owned.


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PostPosted: Thu Jan 24, 2008 6:21 pm 
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Letto wrote:
Hah, owned.


You have no idea how bad either... :-?


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PostPosted: Thu Jan 24, 2008 10:51 pm 
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Aneira wrote:
I have to agree with Enishi. So far you're the only one I've ever seen that likes it, DA.


Not true, simple places like old krychire exist to make you remember.
I love the place.


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PostPosted: Fri Jan 25, 2008 6:16 am 
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so build new krychire next to old krychire and have old krychire abandoned of NPCs and burned down or full of aggro NPCs or whatever to serve as a remembrance :p

Personally I'd love to see old krychire turn into some sort of demon infested pit. It would fit the area's history rather well.


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