Minette wrote:
Sounds like at least one cabal in SK will be fun to explore for you.
Granted some cabals certainly aren't as visible as they have been, but cabals have always been one of SK's strong perks. Maybe with the implementation of the proposed dual membership, coupled by Achernar (EZE)'s lieutenant system, the game would shine even more.
The problem is that the skill is limited to one cabal, which is limited to one aura...That to me doesn't seem right as it, in my opinion limits RP, which is a bad thing. Typically when you have wars, one side doesn't have archers. Or One side doesn't have cavaliers. Any army has their standard basic units and counter units. Ie Both sides have cavaliers / mounted fighters, just different in form and fashion. Both sides have spearmen / archers etc.
It's rare for one faction of a war to have something so common unique to itself. Now if it were something in the times that say Catapults were just invented and the first army using it yes, I could see that happening, but as it stands now, I find it rather disappointing that only one faction in SK has any type of abilities that rely on mounts. They already have other abilities unique to themselves..I just feel that both factions should have units that could use mounts, hence the idea.