Shattered Kingdoms

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 Post subject: Idea: New generic skill and transport option
PostPosted: Sat Feb 02, 2008 10:45 am 
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Mortal Contributor

Joined: Thu Jun 01, 2006 2:50 pm
Posts: 789
Location: UK
SK Character: That'd be telling
I have given a little thought to this, but not spent too much time pondering it. If I have overlooked something quite obvious then I apologise.

New Skill: Sailing [generic to all classes]

This allow the player to utilise small forms of water transport. Rowing boats, canoes, Kayaks, barges, fishing boats.

It would be nice to have these dotted around the coast line and along rivers etc. Some for hire, some abandoned and anyone with the skill can use them to move about Pyrathia. This would open up new opportunities for travel along the waterways.

I know combat might be an issue with this.

I hope this isn't met with too much derision.

thanks
Worts


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PostPosted: Sat Feb 02, 2008 10:55 am 
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Joined: Sun Nov 30, 2003 9:36 pm
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Location: Harrisburg, PA
If it could somehow lead to ship to ship combat on in the open sea I'm all about it.


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PostPosted: Sat Feb 02, 2008 11:23 am 
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Joined: Fri Mar 28, 2003 10:52 am
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Location: Dark side of the moon
Ship to ship combat? This is Shattered Kingdoms, not Shattered Pirates of the Crimson Permanent Assurance.

:roll:


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PostPosted: Sat Feb 02, 2008 11:51 am 
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I have no idea what your talking about snuffles, but apparently you don't understand sarcasm...or maybe I forgot my [/sarcasm] tag...


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PostPosted: Sat Feb 02, 2008 11:56 am 
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Joined: Sat Oct 06, 2007 11:36 am
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SK Character: Corbelle
Snuffles wrote:
Ship to ship combat? This is Shattered Kingdoms, not Shattered Pirates of the Crimson Permanent Assurance.

:roll:


Reference to the Meaning of Life, no?


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PostPosted: Sat Feb 02, 2008 11:58 am 
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Hilda Babe wrote:
Snuffles wrote:
Ship to ship combat? This is Shattered Kingdoms, not Shattered Pirates of the Crimson Permanent Assurance.

:roll:


Reference to the Meaning of Life, no?


Yup! :D


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PostPosted: Sat Feb 02, 2008 1:44 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
Actually, one of the features on my list back during alpha (13 years ago) really was "ship-to-ship combat". It just never makes it up the priority list.


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PostPosted: Sat Feb 02, 2008 2:11 pm 
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Joined: Sat Aug 24, 2002 6:56 am
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Only swashbucklers should get ship to ship combat.


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PostPosted: Sat Feb 02, 2008 2:31 pm 
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Joined: Thu Dec 22, 2005 7:27 am
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And warlocks, whole windspeaker thing!


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PostPosted: Sat Feb 02, 2008 3:33 pm 
What about rogues? Not everybody on the boat can handle two swords at once!


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