Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Feb 05, 2008 5:56 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Have numbers assigned to each quest still working on and then you type quest <number>. Then it gives you a short description of what is going on, and the person that gave it (with location). For which the person can then go back to the original person and ask him/her, "Can you tell me what I am doing on the quest again?" Or something similar that is triggered off a specific word or phrase.


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PostPosted: Wed Feb 06, 2008 3:10 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Too bad there weren't a way to link the area and quest commands. So when you were working on a quest in an area you've discovered, the quest title shows under the area name.


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PostPosted: Sun Feb 10, 2008 3:55 pm 
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Immortal (Inactive)

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 873
Location: Missouri
I'm working on something with Dulrik that I think will go a long ways to solving this problem.


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