Yup, it was me.
Jotham was deleted for inactivity due to a very long break I took from SK. This afterlife thread is way past due, but I'm posting it now for those who remember Jotham and enjoyed interacting with him.
BACKSTORY: Jotham was born to a family in Uxmal, his father was a necromancer and his mother took care of him as much as she could. Jotham's father, however, was oppressive and abusive, and would often utilize his wife and son in dark rituals. Jotham fled from his family at a young age and lived off the scraps of food left in the streets of Teron, repressing his childhood and trying to block out the horrific memories of his past.
Alcohol became one of Jotham's favorite tools to forget his past with, and eventually, running short on coin, he enrolled in the college of combat as a budding priest. One night, just a few days into training, he drunkenly insulted a fellow trainee from the college and got into a brawl which ended with him unconscious on the floor.
Upon waking, Jotham beheld a "vision" of a halfling standing alone on a patch of earth, with no other soul in sight. Something about this image burnt into Jotham's mind, and he realized that there was something about this halfling that was different: He was free. At that point, Jotham decided to live free from earthly restraints and possessions, and stripped himself of his clothing, never to wear any again. He took the image as a vision from Marfik, but it was, in fact, nothing more than a repressed dream of the last image of his mother, naked and left with nothing in the world.
This was by far my most enjoyable character to ever play in the mud, even though I never expected to play him as seriously as I did. I decided to try and play a "naked" character just to see if I could do it, and I soon realized the only race/class combo I'd be able to enjoy it with was halfling priest, and that's when the idea for Jotham came around. Jotham was my first priest and first PAR, and I'd like to thank everyone in the Chaos religion who interacted with him, from Maylu who inducted him, to Bhreq, who interacted with him the last time he was online.
Jotham was a lighthearted character with very dark roots, and I seriously regret the inactivity I had towards the end of his lifetime, as I started an RP as his true insanity set in and never finished it. I feel as if I owe an apology to the Chaos faith and the other Harlequins, and the imm in charge of them, as there was a very interesting RP going on with them that I wasn't around to take part in.
I could prattle on endlessly about all the amazing interactions I had with Jotham, but I'll just try to toss out as many names as I can remember and say thank you to every one of them. Shout outs to Maylu, Jeypinn, Resren, Phreya, Ghimgul, Yavarisakran, Veria, Bhreq, Gork, Nemarosa, Sterk, (loved your RPs) Linarumien, Varden, Yamil, and more others that I just can't remember right now.
Code:
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o [Scores] Jotham,, at the Heart of the Maelstrom. Husband to Phreya o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Priest o
o Kingdom: Uxmal Cabal: The Harlequins (Member) o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Coins: 9 gold, 3 silver, 2 copper o
o Carrying: 11/11 items Load: 155.6/245.0 pounds o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Health: Excellent Mental: Crackling Physical: Fresh o
o Attribute points: 0 Wimpy: 0 percent Mode: Kill/neutral o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o You are standing. o
o You still have a long way to go before the next level. o
o You have played 474 hour(s) so far. o
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Code:
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o [Attributes] Jotham, at the Heart of the Maelstrom. Husband to Phreya o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Priest o
o Age: 103 Sex: Male Size: Small o
o Alignment: Anarchist Handiness: Left handed Religion: Marfik o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o STR: Strong INT: Genius WIS: Wise o
o DEX: Limber CON: Durable CHA: Distant o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Carrying capacity: 11 items with a maximum weight of 245.0 pounds. o
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Code:
Innate - hide (mastered) sneak (mastered)
Amateur - dagger (mastered) flail (very good)
mace (mastered) siegecraft (fair)
sling (fair) staff (superb)
scrolls (superb) staves (superb)
swim (mastered) taslamaran tongue (mastered)
uxmaln tongue (mastered) zhensh tongue (mastered)
empire tongue (mastered) aghelian tongue (mastered)
sylvan tongue (mastered) firmyrn tongue (superb)
deep tongue (mastered) taslamaran writing (mastered)
uxmaln writing (mastered) zhensh writing (mastered)
empire writing (mastered) aghelian writing (superb)
sylvan writing (mastered) firmyrn writing (awful)
deep writing (mastered)
Novice - meditation (mastered)
Initiate - crossbow (very good)
Apprentice- self defense (very good) trance (mastered)
Journeyman- shield block (not learned)
endurance (mastered)
Veteran - second attack (superb)
Expert - brew (superb)
Code:
Amateur - armor (mastered) bless (mastered)
continual light (superb) cure light (mastered)
detect magic (mastered) faerie fire (mastered)
refresh (mastered)
Novice - create water (superb) cure blindness (superb)
cure deafness (superb) detect poison (superb)
frenzy (mastered) holy symbol (very good)
protection (mastered)
Initiate - cure serious (mastered) identify (superb)
magical vestment (superb) spirit sight (superb)
Apprentice- cancellation (superb) create food (superb)
cure poison (superb) know alignment (superb)
regeneration (superb) remove curse (very good)
Journeyman- cure critical (superb)
faerie fog (mastered) flamestrike (superb)
raise dead (very good)
Veteran - cure disease (superb) locate object (mastered)
sanctuary (superb)
spear of faith (mastered) summon (superb)
Expert - detect aura (very good)
enchant armor (superb) enchant weapon (superb)
harm (mastered) heal (mastered)
recharge (superb) remove compulsion (very good)
Mentor - exorcism (superb) gate (superb)
mass healing (superb) resurrection (superb)
Master - holy word (superb)
word of recall (mastered)
Description:
Quote:
The halfling before you is quite grungy, and has a large amount of hair
as well. His head is almost bald, and what hair remains is matted down.
Even his feet are covered with relatively thick brown hair for a halfling.
He moves with a spring in his step, as a little child might walk around at
his fourth birthday party.
An elegant tattoo of a swirling Maelstrom has been drawn onto his chest.
Ending desc:
Quote:
The hunched over figure before you eyes his surroundings skittishly. He's
no more than three and a half feet tall, and his bones are covered by a thin
layer of flesh and matted down hair. He shakes continuously, and he seems to
be muttering to himself, even when engaged in conversation.
An elegant tattoo of a swirling Maelstrom is emblazoned on his chest.
Overall, you are in excellent condition.
You are using:
<worn as symbol> (Glowing) a butterfly emerging from the heart of a Maelstrom