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Are humans by -far and away- the best melee race in the game?
Yes, your an idiot for not making a human warrior. 61%  61%  [ 20 ]
No, cold iron vials are sold everywhere. 39%  39%  [ 13 ]
Total votes : 33
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PostPosted: Wed Apr 23, 2008 1:27 pm 
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Helves DO make better hellions, unless you're aiming for a melee hellion, which is generally stupid. The only successful melee hellion that I can think of at all is Slayne, who was a half-elf. Half-elves get higher cha, therefore better dominates, and infravision, thereby hide. If they're getting hit, hellions are [REDACTED] regardless.


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PostPosted: Wed Apr 23, 2008 1:27 pm 
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Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
Ahh, yes. You qualify your statement with "probably" since you're not entirely certain, thus proving my point for me. Thank you.


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PostPosted: Wed Apr 23, 2008 1:34 pm 
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Half-elves in no way shape or form make better hellions than humans. Humans get higher constitution. The bonus from Cha at the -very- most gives hellions access to npcs of lvl 42 instead of 40. The weakness to iron far and away surpasses this. Infact 90% of hellions will be just fine getting by on vicious minotaurs, including algons hellion which was a half-elf. Also i can assure you he would have never gone half-elf unless there was an ironguard ring. Also, if you think hellions are weak against melee combat than how the hell can you argue half-elves are better? Its not like being 2nd row somehow makes you immune to melee combat, and the 1.5 damage weakness to iron far far outweights this made up advantage you claim half-elves have where they are safer 2nd row than humans. Yes, you were 100% right when you said hellions are [REDACTED] if they have melee damage on them. They are exactly 1.5x more [REDACTED] if they are half-elves. Thank you have a nice day. Noob vs pro.


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PostPosted: Wed Apr 23, 2008 1:43 pm 
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Joined: Mon Jun 21, 2004 12:58 pm
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In all of my helf chars, I have never been insta-killed by a backstab/cleave/charge(Although, I have never been charged). The importance in combat (in terms of bard) to be able to sing songs of silence and dance (without relying on haste) means a lot. You should never rely on always having gstr/haste to make up for low str/dex. Those two spells have multiple ways of them being stripped.


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PostPosted: Wed Apr 23, 2008 1:48 pm 
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You've obviously never been cleaved, backstabbed, or charged by someone who has a cold iron weapon. Anything less than a merc or barb is going to be 1 hit by these. Maybe not quite from a charge, but certainly from a landsknecht cleave or a pigsticker backstab.


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PostPosted: Wed Apr 23, 2008 1:51 pm 
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Rial wrote:
You've obviously never been cleaved, backstabbed, or charged by someone who has a cold iron weapon. Anything less than a merc or barb is going to be 1 hit by these. Maybe not quite from a charge, but certainly from a landsknecht cleave or a pigsticker backstab.


Caladian did get backstabbed by that pigsticker that you are talking about. It brought me down to about 15%or was it 10%, I don't remember. Now the guy didn't critical backstab, but got the full double backstab.


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PostPosted: Wed Apr 23, 2008 1:53 pm 
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Well you would have been at 40% if you were a human. Thats imbalanced.


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PostPosted: Wed Apr 23, 2008 1:57 pm 
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Waah waah waaaaaah.

EDIT:

Anyone else confused as to why they aren't hearing the "If you were deep-elf, you would have taken .5x damage from that acid blast. That's imbalanced" argument?

Races do seem a -bit- skewed to me, but honestly, I don't think they're that off-kilter. Elves and deep-elves both get magical resistance (Although elves are still screwed against FoD, but whatever) and in trade are weaker against melee damage because of the iron weakness. Big whoop, it's a trade-off.

That said, do you really want to know the reason that you're whining and you think the races are imbalanced? I'll give you a hint: Because warlocks suck. There's this magical spell called ironguard that effectively NULLIFIES the iron weakness and more against fey races, but no one has it because there are noooooo locks.

So stop whining like a crybaby about how races suck, and start complaining about warlocks. K thx.


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PostPosted: Wed Apr 23, 2008 2:31 pm 
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Just in case anyone was wondering, I'll go into more depth about how I feel about vulnerabilities and resistances. In my opinion, the vulnerabilities a race has definitely hurt more than the benefits they receive from a resistance. I think that I want to see vulnerabilities count less or resistances count more. The resistances either don't count strongly enough or don't count often enough to offset the weakness. I just wonder if the net modifier is equal. I'd rather not change the vulnerabilities or resistances of any race in particular. I want to know that the benefits gained are at least equal in strength to the drawbacks they come with.


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PostPosted: Wed Apr 23, 2008 2:41 pm 
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I just know that delves needs some serious help. I think helves are fine and I think that the stat distribution for elves is off, but whatever. I do think that elves have more of the shaft than helves. I think centaurs are most likely balanced, finally. I would like the same for delves and elves. I also think that dwarves should be able to handle medium weapons w/o problems.


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