Shattered Kingdoms

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PostPosted: Fri May 02, 2008 4:11 pm 
That'd be really nifty, and it'd make perfect sense(and is kinda needed by the poor barbies).


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PostPosted: Fri May 02, 2008 4:13 pm 
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Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
Much needed changes, thanks Dulrik, thanks staff.

(I'm not sure about magma spray; I understand the proposed change was so the 'burn portion' becomes non-resistable, for the whole thing to ignore magical protection is a huge buff. Interesting.)


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PostPosted: Fri May 02, 2008 4:13 pm 
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Joined: Thu Sep 26, 2002 8:13 am
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Location: Newton, MA
What about NPCs that start flying, i.e. necromancer wraiths, are they automatically gimped or is it 'natural'?


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PostPosted: Fri May 02, 2008 4:14 pm 
Warlocks needed it anyways(assuming it is indeed the whole magma and not just the burn portion), even the double damage cling magma was -PATHETIC-.


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PostPosted: Fri May 02, 2008 4:14 pm 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Natural.


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PostPosted: Fri May 02, 2008 4:15 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Old: Bash gave you command lag and put you in position resting. Because you were resting, all damage against you was multiplied.

New: Prone has no command lag and you are not resting. The prone affect reduces your chance to hit an opponent. Many commands are disabled, but it is not as restrictive as command lag. You still can't move, shoot, start new songs or use most combat commands, but you can call for help, berserk, and give orders to your followers, among other things.

As with all changes, I fully reserve the right to buff or weaken this in any way as I see fit, including adding or removing commands. However, I did ask Finney to test out the prone stuff prior to it going in, and it has his seal of approval, so I hope we won't need to change much.


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PostPosted: Fri May 02, 2008 4:18 pm 
Wow, that sounds great, only thing I find questionable is being able to order while prone. That is a -massive- buff to Tribunal characters. About to die? Order your guard to rescue you.

Another question, sorry, the magma thing, do magic "resistant" races still take less damage from it?


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PostPosted: Fri May 02, 2008 4:20 pm 
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Joined: Tue May 20, 2003 1:19 pm
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Still wondering about spells, if you were casting before bashed, do you get stopped and can you cast something new while bashed?


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PostPosted: Fri May 02, 2008 4:20 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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Yes, I believe magic resistant races should still take less.


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PostPosted: Fri May 02, 2008 4:23 pm 
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Joined: Wed Apr 24, 2002 11:51 am
Posts: 1500
Thanks for the changes, Dulrik. I am really looking forward to longer fights on my mercenary now. Finally going to get a chance to put disarm, rally and a few other skills to good use.


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