Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon May 12, 2008 12:44 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I'm not sold here. He is on the ground. I'm not quite sure if I want this stopped or not.


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PostPosted: Mon May 12, 2008 7:32 pm 
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Mortal

Joined: Wed Aug 14, 2002 9:52 am
Posts: 252
SK Character: Aritha
Achernar wrote:
I'm not sold here. He is on the ground. I'm not quite sure if I want this stopped or not.

Really? You want people to be able to grab entire sets of armor while bashed and fighting? I honestly don't think people should be able to use a take all command on something they aren't holding/wearing, if in combat. I never really understood how a swashbuckler, fending off three enemies and parrying and dodging like crazy is going to snatch up his fallen comrade's suit of armor and then run away. Plus, I kinda like how it leaves the bodies for the victors. It might even provide an interesting use for fear.


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PostPosted: Tue May 13, 2008 2:37 am 
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Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
I was actually coming to this thread to post the exact same segment. I don't think it should be possible for prone people to get stuff from the ground. If they can't eat, how can they haul a corpse?


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PostPosted: Tue May 13, 2008 3:41 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Sure. Works for me. Fix it.


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PostPosted: Tue May 13, 2008 10:00 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Should be fixed next reboot.


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