Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: HQ Logout
PostPosted: Wed Jun 25, 2008 1:21 am 
Regarding the circumstances that this post is being made in, I'm disappointed that it's necessary. When members of a cabal tell you to GTFO of their HQ, you should just do it.

But to avoid leaving by logging out in the middle of another faction's HQ is disgusting.

Will it be necessary, children, to ask Dulrik to place a "you can't log out here" restriction on HQs that you don't belong in?


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 Post subject:
PostPosted: Wed Jun 25, 2008 1:23 am 
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Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
People have been logging out in enemy territory for years now, hoping to get a free kill on a rather unprepared enemy when he logs back in.

It hasn't changed and I doubt it will change.


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PostPosted: Wed Jun 25, 2008 1:25 am 
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Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
ShatteredKingdoms - where you won't get "You can't do that" messages.


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 Post subject:
PostPosted: Wed Jun 25, 2008 1:31 am 
It was an "ally". But it hardly makes a damn difference.


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 Post subject:
PostPosted: Wed Jun 25, 2008 1:36 am 
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Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
I don't really see it as a gameplay issue, more of an RP issue.


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PostPosted: Wed Jun 25, 2008 2:22 am 
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Joined: Mon Jun 17, 2002 4:18 pm
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Location: In the palm of the left hand black
Snuffles wrote:
ShatteredKingdoms - where you won't get "You can't do that" messages.


Unless you want to be an aberrant rogue.


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PostPosted: Wed Jun 25, 2008 3:23 am 
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Joined: Fri Mar 28, 2003 10:52 am
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Location: Dark side of the moon
TheCannibal wrote:
Snuffles wrote:
ShatteredKingdoms - where you won't get "You can't do that" messages.


Unless you want to be an aberrant rogue.


Well, that statement was somewhat sarcastic as well as relevant to the topic.

:P


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PostPosted: Wed Jun 25, 2008 3:29 am 
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Joined: Wed Sep 10, 2003 3:57 am
Posts: 140
Snuffles wrote:
I don't really see it as a gameplay issue, more of an RP issue.


Logging out, is an OOC action.


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 Post subject:
PostPosted: Wed Jun 25, 2008 3:29 am 
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Joined: Wed Dec 10, 2003 9:11 am
Posts: 905
Location: Germany
I am very much against hardcoded solutions. If said character refused to beat it after being asked to and if said character is an ally, the answer to your problem is fairly simple: change your diplomatic status to a truce and strip them of said privileges.

I'd find it pretty annoying if the possibility of camping in enemy HQs were removed.


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PostPosted: Wed Jun 25, 2008 3:47 am 
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Joined: Tue May 31, 2005 8:29 pm
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Location: 25^N, 18^W
I agree with Lolth. If you don't agree with your ally on such things then he is not an ally.


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