Shattered Kingdoms

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PostPosted: Fri Jul 25, 2008 9:19 pm 
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Dark-Avenger wrote:
If it's spamming you every tick cost free, rendering all other PE regen eq of SK useless(that is higher level and harder to get), yes.

2 of these necklaces practically allowed every character to be on speed dart 24/7 and spam use skills without fear of losing PE ever. And it kinda rendered the whole "skills use PE update" useless.


Seems to me like you cry alot about things, almost as if you want to be the only one with "leet" items.


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PostPosted: Fri Jul 25, 2008 10:39 pm 
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Joined: Wed Aug 07, 2002 11:54 pm
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Location: Pyrgos, Greece
Leet things are supposed to be really limited actually, unique or up to a few copies most. Not endless, lvl 1 and with a script that makes other limited and higher level EQ looking worthless(aka all the other PE regen lewt of the game).

Unless you want lvl 1 items that spam restore on chars to help you plvl.

As for levelling, warriors now have to be as careful as the casters to level up effectively. You don't grind mindlessly. Do you want things to speed up? Time your kills. Kill 3 NPCs, fall asleep for about 5 secs or so(the time needed for the tick to pass), stand up and continue.

Don't you want to put so much thought and effort to your levelling? Stop crying rivers of tears. The next thing you'll want will be a scripted item that will give you 5K xp every time you wear it. :roll:


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PostPosted: Fri Jul 25, 2008 10:56 pm 
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Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
gimme those xp scripted items and gimme them yesterday!


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PostPosted: Fri Jul 25, 2008 10:58 pm 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
DA is actually right on this.

GM players using EQ that is meant for lowbies means that there is a problem. Leveling is easy enough, no need to make it any easier.

The problem is fixed. No more tears.


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PostPosted: Sat Jul 26, 2008 2:21 am 
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Joined: Mon Nov 14, 2005 7:21 pm
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Location: The yellow brick road
SK Character: Bran
Pushing40 wrote:
gimme those xp scripted items and gimme them yesterday!


Agreed :D


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PostPosted: Sat Jul 26, 2008 3:33 am 
D-A likes to feel special because he can carry around lots of colorful things.

Apparently he doesn't like to share.


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PostPosted: Sat Jul 26, 2008 3:43 am 
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Joined: Mon Jun 17, 2002 4:18 pm
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Location: In the palm of the left hand black
This is why we can't have nice things.


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PostPosted: Sat Jul 26, 2008 3:44 am 
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archaicsmurf wrote:
DA is actually right on this.

GM players using EQ that is meant for lowbies means that there is a problem. Leveling is easy enough, no need to make it any easier.

The problem is fixed. No more tears.


Better remove those silver-engraved griffon armbands from sith a niel.

Things have been abused for years.


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PostPosted: Sat Jul 26, 2008 4:38 am 
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Joined: Mon Mar 04, 2002 8:43 am
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Location: Central New Jersey
I don't think GM's should have access to the script. BUT I would have likted to see it pulse for characters up to 36 or even 40. If the intent is to make it easier for one to move and accomplish things (like learning skills), then the scripts should fire until a character is "complete" (at 40 per Dulrik).

Please consider this change. Thanks.


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PostPosted: Sat Jul 26, 2008 9:10 am 
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Joined: Wed Jun 18, 2008 8:26 pm
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Location: Michigan
evilpiggies666 wrote:
Seems to me like you cry alot about things, almost as if you want to be the only one with "leet" items.


You agree that this are "leet" items, but think it's perfectly normal for leet items to be purchasable in a newbie skill?

I guess that's fine if you think that everyone in the game should have equal access to the best stuff in the game no matter what level, but if that approach to things is going to be taken, might as well just make one set of super-eq available in the shops and take everything else out of the game.

Game balance.


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