Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Fri Aug 29, 2008 8:25 am 
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Mortal

Joined: Tue Aug 26, 2008 1:24 pm
Posts: 207
Yes, much better. That junk was annoying.


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PostPosted: Sat Aug 30, 2008 3:22 am 
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Mortal

Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
Wrong place for this but I think this is better than elsewhere: What about coding a 'time served' for jail? You go to jail and something happens completely out of your control that you find yourself out of jail. The time you served in jail counts against the time you need to serve.

Just in case someone somehow causes you to miss out on being released. Go to jail for a day (24 game hours), find yourself outside or dead after 22 game hours, have to do the whole 24 again? Why not have to finish off the 2?


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PostPosted: Sat Aug 30, 2008 6:44 am 
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Mortal

Joined: Thu May 29, 2008 11:59 am
Posts: 361
Location: Pyrathia
I'd rather people kill me in jail.


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