Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Fri Oct 03, 2008 12:50 pm 
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Mortal

Joined: Sat Jul 08, 2006 9:27 am
Posts: 154
This seems like a pretty straightforward, relatively unopposed idea. Any chance of getting it implemented?


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PostPosted: Sun Oct 26, 2008 11:11 am 
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Mortal

Joined: Sat Mar 02, 2002 4:00 pm
Posts: 1444
Location: New York
Why was gate changed in the first place to only work on named NPCs?
Restricting access to certain areas? Realism?

Now that many difficult-to-reach areas are no-gate anyway and the realism argument seems sort of a wash, why not change this back?

pudgy


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PostPosted: Mon Oct 27, 2008 2:20 am 
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Mortal

Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
pervert called his pet for xxx. :o


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PostPosted: Mon Oct 27, 2008 2:20 am 
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Joined: Mon Mar 04, 2002 10:42 am
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jhorleb
exploitation by a small group of people.


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PostPosted: Mon Oct 27, 2008 6:03 am 
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Mortal

Joined: Sat Mar 02, 2002 4:00 pm
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Location: New York
Alvarro, that's why summon was changed. I'm trying to remember why gate was changed (had to be >2year ago).


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