TheCannibal wrote:
Hellions destroy swashbucklers and they don't even need a dominate.
Maledicted weapon bring a swashi's str and dex down to reasonable levels and if you blind a swashi, his weapon accuracy goes to absolute sheet.
Open up with an aim mid cleave and if you can hit an arm you've pretty much already won the fight since that arm will be mangled soon. Any hellion riding a nightmare will not be able to be tripped. The only thing a swashi can do is taunt. A taunted hellion can still cast hellfire and that puts out more damage than the swashi does.
Or a landy hellion can stay second row and blind/maledict the swashi while having his nightmare bash him. After a good cleave and some hellfire, most swashis drop in a few rounds.
Now a really really really really enchanted out the tail and juiced up swashi can be troublesome. All you have to do though is deafen yourself and keep riding in an out and repeat cleaving him until you either get a lucky crit, mangle an arm, or the swashi gets tired of gambling and leaves.
No prepared hellion should ever lose to a swashbuckler.
Good chance the weapon maledictions will be resisted. Hellion only has parry < swash's parry+ enh parry+ riposte + disarm. Good swashies will have a good chance of avoiding the cleave, but it seems to me the cleave hit+dam would be a good indicator of who's going to win.
Trying to ride in & out repeat-cleaving would be a pretty time-consuming process, to keep waiting for the tic.