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Why do so few people play swashies? A) They aren't that good, besides their one cheater skill, B) They are BORING. C) The difference between a [REDACTED] swashie and an amazing swashie is almost non-existent.
There is a "detail" that not many care about but it is really annoying when playing a swashbuckler. There are too many barbs in the game. And on top of this the best NPCs of some tribunals or some cool charms or tamed pets pets or bounty hunters are high level barbs. Air elementals, the trio, giant legionnaire, that taslamaran guard, the towering guard, the enforcers who sometimes remove their pike wean facing a swashbuckler, the golden griffons and so many more. With the use of some of the old imba subtypes you could deal with them. Now it's a nightmare. It's not even funny that no swasie in the game can solo kill a single golden griffon anymore without using at least a dozen of vials, be it stone skin or heal.
I know taunt will eventually change. I like focus aim. I also liked Rial's suggestion about better parrying/dodging when many target the swasie. This way without the current taunt the swashbuckler will be ready for the change and not just a meat shield for the ones behind him. You can also combine these with a skill which is something between tumble and kick. The swashbuckler can tumble and kick/stun even people in second row behind their pets. It would work like bash (put the victim into prone stance) only with slight less chances to land. This way the class gets one more active skill and the swasie can still hold someone in the room for a little while. You can make it more interesting by making the swasie to be able to start hitting the second row target with his swords (due to his great agility) after the skill has landed. It is still less powerful than current taunt since anyone can order a pet to rescue him and just leave or recall once he is up. But it will give the class more tactical choices in many vs many situations.