Shattered Kingdoms

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 Post subject: Pawn shops
PostPosted: Wed Jan 28, 2009 10:38 am 
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Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
We need a pawn shop in every kingdom. So far I have only found two shops that I can sell things too.


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PostPosted: Wed Jan 28, 2009 11:47 am 
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Joined: Thu Sep 06, 2007 10:28 am
Posts: 1538
I know of at least four, though two of them are in one kingdom.


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PostPosted: Wed Jan 28, 2009 12:10 pm 
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Immortal (Inactive)

Joined: Tue Mar 18, 2008 3:22 pm
Posts: 1049
SK Character: Ain
With new building limitations, you'll be seeing LESS of these, not more.


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PostPosted: Wed Jan 28, 2009 12:11 pm 
Yet another move that "improves" the gaming experience by limiting our ability to manufacture coin and buy supplies. :roll:


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 Post subject:
PostPosted: Wed Jan 28, 2009 12:23 pm 
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Immortal (Inactive)

Joined: Tue Mar 18, 2008 3:22 pm
Posts: 1049
SK Character: Ain
Hi. I'm an Apple. I am the idea that shops that sell one type of thing, should buy that one type of thing and nothing else. I hate Oranges because I have nothing to do with them.


Hi. I'm an Orange. I am the idea that making money of near infinite amounts for little reason is good! Supplies should always be cheap, no matter how much of it we buy! I hate Apples because I have nothing to do with them.

Hi. I'm Redman. I'm going to bring Apples and Oranges for little reason other than to make a stab everywhere I can about something I hate (apples, mostly!), even if it doesn't make sense. Oh, and I'm going to assert that things should be more realistic, but ignore convenient precedents like GAS in real life. Because that's really immaterial.


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PostPosted: Wed Jan 28, 2009 12:31 pm 
Your shops don't even buy the stuff they sell, so your apple comparison doesn't even fit. Armor shops don't all buy armor, and weapon shops don't all buy weapons. You have limited the number of shops that buy certain goods.

The economy switch is another step along the way in killing this game, there is a difference between making a challenge and just ruining the experience.

I buy a lot of milk in real life, if it increased a nickle everytime I bought a gallon and topped off at seven bucks a gallon I would not be able to continue to give my kids milk. Certain supplies need to be regulated at a certain price in order for the players to be able to keep themselve supplied. A bag of nuts selling for 3 gold a piece because it's popular is not a good model, it's a food stuff.

Everyday supplies are costing too much, and our ability to sell of items is being restricted even though these critters are supposed to buy unlimited amounts they don't so the little bit we do get get's limited when the merchant refuses to buy our goods.

Whole system is cracked and needs rethought.


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PostPosted: Wed Jan 28, 2009 12:33 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Ain wrote:
but ignore convenient precedents like GAS in real life.


Actually, just to refute you here, but a large part of why gas tends to cost so much is because of taxes, which there are none of in SK.


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PostPosted: Wed Jan 28, 2009 12:33 pm 
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Immortal (Inactive)

Joined: Tue Mar 18, 2008 3:22 pm
Posts: 1049
SK Character: Ain
Quote:
Your shops don't even buy the stuff they sell, so your apple comparison doesn't even fit. Armor shops don't all buy armor, and weapon shops don't all buy weapons. You have limited the number of shops that buy certain goods.


As was said elsewhere in another thread, this is being addressed. The correct thing to do if you find such a shop, is to BUGLOG it.


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PostPosted: Wed Jan 28, 2009 12:34 pm 
Ain wrote:
Quote:
Your shops don't even buy the stuff they sell, so your apple comparison doesn't even fit. Armor shops don't all buy armor, and weapon shops don't all buy weapons. You have limited the number of shops that buy certain goods.


As was said elsewhere in another thread, this is being addressed. The correct thing to do if you find such a shop, is to BUGLOG it.


And then Dulrik said no, they are limiting the number of shops that are going to buy goods.

So you need to get an imm meeting togther and decide which it is.


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 Post subject:
PostPosted: Wed Jan 28, 2009 12:38 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Redman wrote:
Ain wrote:
Quote:
Your shops don't even buy the stuff they sell, so your apple comparison doesn't even fit. Armor shops don't all buy armor, and weapon shops don't all buy weapons. You have limited the number of shops that buy certain goods.


As was said elsewhere in another thread, this is being addressed. The correct thing to do if you find such a shop, is to BUGLOG it.


And then Dulrik said no, they are limiting the number of shops that are going to buy goods.

So you need to get an imm meeting togther and decide which it is.


He's right, Ain.


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