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PostPosted: Mon Apr 27, 2009 4:00 pm 
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F2s can't be blemished, and if they are priests, they can create symbols.


F0s (blemished) can't recall, and WoR sends them to a random location. You're correct about priests. Basically, "Your god isn't hearing your prayers right now."


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PostPosted: Mon Apr 27, 2009 4:21 pm 
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grep wrote:
QFT is a trendy way of riding on the coattails of someone else's QED


There's nothing funny about quantum field theory.

http://tinyurl.com/ypmueo


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PostPosted: Mon Apr 27, 2009 4:31 pm 
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Liri wrote:
At F2, a priest can create a holy symbol. I don't think it has any other application. (I hope someone will correct me if this is wrong.) Most priests are at F2, I suspect.

Most regular members are at F1 (non-priest, non-high-follower).

As I understand it, if you're a priest and blemished, you can't use any prayers over Initiate level, you can't recall, and you need to atone for your actions. I think the only effect on F1 followers is that they can't recall.


Basically there are these levels:

F3: High follower
F2: "Favored" follower (I've heard this called many things)
F1: Follower
F0: Blemished follower

Any of these flags can be applied to anyone of any class (assuming they are classes allowed within the religion).

Priests are not supposed to automatically become F2 just because they are priests, this just happens because people are desperate for symbols and only priests that are F2 or higher can create them. Ideally, one should work up from F1 status, usually with the traditional tests of your religion. One, regardless of class, should work to get F2, and then from the pool of "Favored" followers, high followers are chosen.

As far as being blemished goes, it essentially returns you to a state of not having a religion. So if you are a priest, paladin or hellion who rely upon your religion to gain access to your spells, then those spells no longer work. The idea behind disabling recall on "non-clergy" members was to give a tangible punishment to blemishment for them.


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PostPosted: Mon Apr 27, 2009 7:41 pm 
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How much is a league?


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PostPosted: Mon Apr 27, 2009 9:01 pm 
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laeZ1 wrote:
How much is a league?

http://lmgtfy.com/?q=how+long+is+a+league


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PostPosted: Mon Apr 27, 2009 11:53 pm 
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Gilgon wrote:
laeZ1 wrote:
How much is a league?

http://lmgtfy.com/?q=how+long+is+a+league


That site is nothing short of hilarious. It even did its demeaning comments in Danish to me, just epic.


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PostPosted: Tue Apr 28, 2009 12:23 am 
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In general terms though, a league in game is a term used ICly to say one movement in a direction. 10 Leagues East would just be typing east 10 times


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PostPosted: Tue Apr 28, 2009 8:16 am 
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suzie9fingers wrote:
F0s (blemished) can't recall, and WoR sends them to a random location. You're correct about priests. Basically, "Your god isn't hearing your prayers right now."


Wow. I never even tried a WoR vial while Elura was blemished. Rofl.


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PostPosted: Tue Apr 28, 2009 10:33 am 
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Gilgon wrote:
laeZ1 wrote:
How much is a league?

http://lmgtfy.com/?q=how+long+is+a+league


Awesome. :D


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PostPosted: Wed Apr 29, 2009 10:05 am 
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Location: Edmond, Oklahoma
i have been slightly afraid to ask this, so this may sound like a stupid question. I suppose this would be the best time to do so, though. I have seen the term AC used every once in a while and I have always been curious as to what it meant exactly. I have a general idea as to what it entails, but if someone could give me a specific explanation, and maybe even some examples, I would very appreciative.

Thanks guys!


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