Shattered Kingdoms

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 Post subject: Inn Rooms
PostPosted: Tue Oct 06, 2009 11:45 pm 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
The rooms in inn's dont get the extra regen like you do when you are in the lobby of the inn or other rooms alike.

You'd think that the rooms would be more comfortable and easier to rest in.

Can you please make the room get the regen rates as well? :) Thanks.


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 Post subject:
PostPosted: Tue Oct 06, 2009 11:57 pm 
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Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I've mentioned this before, and I think the answer was that they didn't want people to be hiding out in inn rooms to get regen. They want to force interaction upon us.


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 Post subject:
PostPosted: Wed Oct 07, 2009 12:19 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Or, more specifically, the proper kind of interaction.

Passion fruit, anyone?


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 Post subject:
PostPosted: Wed Oct 07, 2009 1:35 am 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Inn's rooms used to give bonus in resting, but that had to CHANGE, because people would lock themselves in with their friends and nothing went on in the cities, RP or PK wise. I wouldn't expect that to change back, it would indeed hurt the game imo.


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 Post subject:
PostPosted: Wed Oct 07, 2009 2:26 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
The Inn rooms offer something besides regen. What's your priority? Safety or comfort? The safer place is one of the rooms. More comfort is to be had in the main rooms of the Inn, but its measurably more dangerous. This won't be changing.


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 Post subject:
PostPosted: Wed Oct 07, 2009 2:37 am 
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Mortal

Joined: Fri Jul 21, 2006 9:04 am
Posts: 782
Location: Not in the south anymore. Woohoo.
Can we make all the keys to all the inns and apartments and houses unique?
Maybe not priority, but at some point in time would be awesome.

<inserts some quote about security>


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 Post subject:
PostPosted: Wed Oct 07, 2009 3:19 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I'm not sure I agree with that.


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 Post subject:
PostPosted: Wed Oct 07, 2009 7:47 pm 
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Mortal

Joined: Fri Mar 12, 2004 6:56 pm
Posts: 618
SK Character: Briner, Senach, Myson, others.
why not?


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 Post subject:
PostPosted: Wed Oct 07, 2009 11:56 pm 
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Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Cause there shouldn't be a place in the game that makes you practically immune to attacks.


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 Post subject:
PostPosted: Thu Oct 08, 2009 12:52 am 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
juggernaut wrote:
Cause there shouldn't be a place in the game that makes you practically immune to attacks.


Eth and pick lock both get in inn rooms.


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