Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat Oct 10, 2009 11:31 am 
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SK Character: RAWR!
Not really so hard. The coffee shop seems to have blinded you with their voodoo magic. It's tea and milk. Goodness.


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PostPosted: Sat Oct 10, 2009 11:50 am 
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Most people I know don't have coffee makers with steam wands-Or chai- in their kitchen.

I was a barrista in downtown SF for a while, don't tell ME about coffee shops!


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PostPosted: Sat Oct 10, 2009 11:53 am 
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Can we get more off track posts so they will lock this thread?


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PostPosted: Sat Oct 10, 2009 12:47 pm 
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I have an espresso machine and chai in my kitchen. :D


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PostPosted: Sat Oct 10, 2009 12:53 pm 
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What it do shawty?


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PostPosted: Sat Oct 10, 2009 1:08 pm 
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Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Charm person is overpowered, when used in pk against other pcs. It has very little casting time, is difficult to resist, and wins the fight whenever it lands.

Charm person belongs to a unique set of skills and spells that can kill you immediately. I call these "I win" skills and spells. Some examples include petrification, finger of death, backstab, and even cleave.

Skills, such as backstab and cleave, have no casting time. They are still not overpowered, however, as there are many ways of completely negating or avoiding them. Putting something behind you or keeping your pulse racing is an easy way of completely avoiding backstab. Cleave not only has a very minimal chance of straight-up killing you, but it can be avoided by placing yourself in the third row or landing the first blow on the hellion.

Spells, such as petrification and finger of death, are relatively easy to resist. It makes sense that other spells, such as blindness, weaken, or sleep, are more difficult to ignore because these spells do not win the battle when they actually land. Not only can you resist petrification and finger of death easily enough, but their casting time is much longer than any ordinary spell.

Charm person is at least as easy to land as sleep, feeblemind, blindness, weaken, curse etc etc etc. Its casting time is also minimal, like some of these spells. It is blatantly OP, however, because unlike these other spells, it doesn't just give you an edge in a fight, but makes you win.


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PostPosted: Sat Oct 10, 2009 1:21 pm 
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Baldric wrote:
Charm person is overpowered, when used in pk against other pcs. It has very little casting time, is difficult to resist, and wins the fight whenever it lands.

Charm person belongs to a unique set of skills and spells that can kill you immediately. I call these "I win" skills and spells. Some examples include petrification, finger of death, backstab, and even cleave.

Skills, such as backstab and cleave, have no casting time. They are still not overpowered, however, as there are many ways of completely negating or avoiding them. Putting something behind you or keeping your pulse racing is an easy way of completely avoiding backstab. Cleave not only has a very minimal chance of straight-up killing you, but it can be avoided by placing yourself in the third row or landing the first blow on the hellion.

Spells, such as petrification and finger of death, are relatively easy to resist. It makes sense that other spells, such as blindness, weaken, or sleep, are more difficult to ignore because these spells do not win the battle when they actually land. Not only can you resist petrification and finger of death easily enough, but their casting time is much longer than any ordinary spell.

Charm person is at least as easy to land as sleep, feeblemind, blindness, weaken, curse etc etc etc. Its casting time is also minimal, like some of these spells. It is blatantly OP, however, because unlike these other spells, it doesn't just give you an edge in a fight, but makes you win.


This is much more elegant and useful than a three-line transitive argument.

Your only flaw now is that you are Moses coming down from the mountain. You've identified a problem, good. Now that you have my attention, give me a suggestion to think about, such as:

Charm Person should allow saves every time an order is issued and/or every tick, either that, or the earlier suggestion that orders cannot make use of the "all" descriptor.


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PostPosted: Sat Oct 10, 2009 1:25 pm 
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SK Character: RAWR!
Gee. I wonder if there is any way to do it without a STEAM WAND??????

Oh, mister barrista, there must not be, if you don't know of it, right?





Chai? Tea shop?


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PostPosted: Sat Oct 10, 2009 1:30 pm 
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I make my tea hot the same way I do my other conquests. Steam wands are usually not involved.

Usually. 8)


Last edited by grep on Sat Oct 10, 2009 1:34 pm, edited 1 time in total.

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PostPosted: Sat Oct 10, 2009 1:32 pm 
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Ok, what do you use to make steamed milk without a steam wand?


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