Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon Oct 12, 2009 6:20 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
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I know that charisma influences the lag experienced after issuing an order at least.


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PostPosted: Mon Oct 12, 2009 7:32 pm 
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Location: I'm in a glass case of emotion!
SK Character: Retired Troll
My understanding is that the higher the sorc's charisma, the harder it is to resist his attempts to charm you. It is unclear how big a factor this is.


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PostPosted: Mon Oct 12, 2009 8:37 pm 
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But does a high charisma on the charmies end help at all? For example, sorc Bill wants to charm Ted. Bob has a charisma of 15. Ted has a charisma of 20. Does Ted have a better chance of his charisma preventing him from being charmed? Would that help with orders not going through if he is charmed by Bill?

Note: All numbers are simply random, I don't know what good or bad numbers would be.


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PostPosted: Mon Oct 12, 2009 9:07 pm 
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Location: I'm in a glass case of emotion!
SK Character: Retired Troll
My understanding is that the only factors that would make you easier/harder to charm are Wisdom, willpower, and natural resistance.


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PostPosted: Mon Oct 12, 2009 9:16 pm 
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Ok, thanks for clearing that up for me.


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PostPosted: Tue Oct 13, 2009 2:29 am 
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jhorleb wrote:
I think most of up were advocating increased cast time AND easier saves


I don't see a need to increase the casting time and decrease the saves.

Dulrik has a vision for the mud, and that includes you getting [REDACTED] over by charm person.


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PostPosted: Tue Oct 13, 2009 4:38 am 
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SK Character: RAWR!
Oh, Ardith. You're a veritable fount of positivity.


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PostPosted: Tue Oct 13, 2009 12:09 pm 
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evena wrote:
Oh, Ardith. You're a veritable fount of positivity.


I enjoy playing other games at this time. Especially ones that I don't have to invest 30,000 hours into being good at.


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PostPosted: Tue Oct 13, 2009 12:13 pm 
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but the RP!!!


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